{"id":28042854,"url":"https://github.com/ikemen-engine/Ikemen-GO","last_synced_at":"2025-05-11T15:01:35.665Z","repository":{"id":36991899,"uuid":"166820501","full_name":"ikemen-engine/Ikemen-GO","owner":"ikemen-engine","description":"An open-source fighting game engine that supports MUGEN resources.","archived":false,"fork":false,"pushed_at":"2025-05-08T09:06:09.000Z","size":28250,"stargazers_count":1003,"open_issues_count":172,"forks_count":140,"subscribers_count":55,"default_branch":"develop","last_synced_at":"2025-05-08T10:23:07.002Z","etag":null,"topics":["game-engine","gamedev","go","golang"],"latest_commit_sha":null,"homepage":"https://ikemen-engine.github.io","language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ikemen-engine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"License.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2019-01-21T13:39:54.000Z","updated_at":"2025-05-08T09:06:14.000Z","dependencies_parsed_at":"2025-04-22T07:36:13.388Z","dependency_job_id":"092e2ce2-a849-4f89-84d5-6aa5f2710dfd","html_url":"https://github.com/ikemen-engine/Ikemen-GO","commit_stats":null,"previous_names":[],"tags_count":26,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ikemen-engine%2FIkemen-GO","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ikemen-engine%2FIkemen-GO/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ikemen-engine%2FIkemen-GO/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ikemen-engine%2FIkemen-GO/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ikemen-engine","download_url":"https://codeload.github.com/ikemen-engine/Ikemen-GO/tar.gz/refs/heads/develop","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253584490,"owners_count":21931547,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-engine","gamedev","go","golang"],"created_at":"2025-05-11T15:01:09.728Z","updated_at":"2025-05-11T15:01:35.595Z","avatar_url":"https://github.com/ikemen-engine.png","language":"Go","funding_links":[],"categories":["Recently Updated"],"sub_categories":["[May 09, 2025](/content/2025/05/09/README.md)"],"readme":"# Ikemen GO\n\nIkemen GO is an open source fighting game engine that supports resources from the [M.U.G.E.N](https://en.wikipedia.org/wiki/Mugen_(game_engine)) engine, written in Google’s programming language, [Go](https://go.dev/). It is a complete rewrite of a prior engine known simply as Ikemen.\n\n## Features\nIkemen GO aims for backwards-compatibility on par with M.U.G.E.N version 1.1 Beta, while simultaneously expanding on its features in a variety of ways.\n\nRefer to [our wiki](https://github.com/ikemen-engine/Ikemen-GO/wiki) to see a comprehensive list of new features that have been added in Ikemen GO.\n\n## Installing\nReady to use builds for Windows, macOS and Linux can be found in the [releases section](https://github.com/ikemen-engine/Ikemen-GO/releases) of this repository. You can find nightly builds [here](https://github.com/ikemen-engine/Ikemen-GO/releases/tag/nightly) as well, which update on every commit.\n\n## Running\nDownload the ZIP archive that matches your operating system and extract its contents to your preferred location.\n\nOn Windows, double-click `Ikemen_GO.exe` (`Ikemen_GO_x86.exe` on 32-bit OSes).\nOn macOS or Linux, double-click `Ikemen_GO.command`.\n\n## Developing\nThese instructions are for those interested in developing the Ikemen GO engine itself. Instructions for creating custom stages, fonts, characters and other resources can be found in the community forum.\n\n### Building\nYou can find instructions for building Ikemen GO on our wiki. Instructions are available for [Windows](https://github.com/ikemen-engine/Ikemen-GO/wiki/Building,-Installing-and-Distributing#building-on-windows), [macOS](https://github.com/ikemen-engine/Ikemen-GO/wiki/Building,-Installing-and-Distributing#building-on-macos), and [Linux](https://github.com/ikemen-engine/Ikemen-GO/wiki/Building,-Installing-and-Distributing#building-on-linux).\n\n### Debugging\nIn order to run the compiled Ikemen GO executable, you will need to download the [engine dependencies](https://github.com/ikemen-engine/Ikemen_GO-Elecbyte-Screenpack) and unpack them into the Ikemen-GO source directory. After that, you can use [Goland](https://www.jetbrains.com/go/) or [Visual Studio Code](https://code.visualstudio.com/) to debug.\n\n### Cross-compiling binaries with Docker (Linux/Windows/MacOS)\nThe easiest way to compile binaries for other platforms is with Docker.\nYou don't need the native development environment set to be able to build binaries if you decide to use Docker.  \nThe image downloaded has all the required tools to compile Ikemen GO for all three major platforms.\n\nInstall [Docker for your platform](https://www.docker.com/get-started).  \nFor macOS, you can install Docker using Homebrew (`brew cask install docker`).\n\nOpen a terminal, go to the Ikemen `build` directory folder and then run the script `build_docker.sh`. Look inside the script for details on how it works.\n\n## Troubleshooting\nIf you run into any issues with Ikemen Go, you can report it on our [issue tracker](https://github.com/ikemen-engine/Ikemen-GO/issues). It is recommend to read [this page](https://github.com/ikemen-engine/Ikemen-GO/blob/develop/CONTRIBUTING.md) before submitting a bug report.\n\n## References\n- [The original reposity of Ikemen GO.](https://osdn.net/users/supersuehiro/pf/ikemen_go/) This project was forked from this repository due to its original author seemingly abandoning the project.\n\n- [The default motif bundled with the engine.](https://github.com/ikemen-engine/Ikemen_GO-Elecbyte-Screenpack) Note that this motif is licensed under CC-BY 3 rather than Ikemen GO's source, which is MIT.\n\n## Name\n\"Ikemen\" is an acronym of:\n\n**い**つまでも **完**成しない **永**遠に **未**完成 **エン**ジン  \n**I**tsu made mo **K**ansei shinai **E**ien ni **M**ikansei **EN**gine\n\n## License\nIkemen GO's source code is available under the MIT License. Certain non-code assets are licensed under CC-BY 3.0.\n\nSee [License.txt](License.txt) for more details.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fikemen-engine%2FIkemen-GO","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fikemen-engine%2FIkemen-GO","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fikemen-engine%2FIkemen-GO/lists"}