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From the main menu, select \"Settings\".\n2.  Toggle \"WoNQ Mode\" to \"On\".\n\n**What is WoNQ Mode?**\nWhen playing in WoNQ Mode, the snake will drop a \"poop\" obstacle every time it eats 5 pieces of food. These poop obstacles are persistent and will end the game if the snake collides with them. Keep an eye on the \"Poop-o-meter\" in the UI to see how close you are to dropping a poop!\n\n### How it Works\n\n*   **`src/main.py`**: The entry point that initializes the game.\n*   **`src/game_loop.py`**: Runs the main game loop.\n*   **`src/game_logic.py`**: Contains the core game logic, including snake movement, collision detection, and the WoNQ mode mechanics.\n*   **`src/game_state.py`**: Manages the game's state, including settings and the current screen (menu, playing, etc.).\n*   **`src/ui.py`**: Handles all rendering, including the snake, food, score, and the WoNQ mode \"Poop-o-meter\".\n*   **`src/poop.py`**: Defines the `Poop` class for the obstacles in WoNQ mode.\n*   **`src/config.py`**: Stores game settings and constants.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Filldynamics%2Fsnekbyte","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Filldynamics%2Fsnekbyte","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Filldynamics%2Fsnekbyte/lists"}