{"id":29379569,"url":"https://github.com/imjuniper/flibbert-engine","last_synced_at":"2026-05-16T22:35:01.911Z","repository":{"id":114025862,"uuid":"601477867","full_name":"imjuniper/flibbert-engine","owner":"imjuniper","description":"Read-only mirror of my own git repo","archived":false,"fork":false,"pushed_at":"2025-10-18T21:11:43.000Z","size":1889,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-19T12:22:40.548Z","etag":null,"topics":["cpp","game-engine","opengl"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/imjuniper.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2023-02-14T06:31:06.000Z","updated_at":"2025-09-24T01:48:22.000Z","dependencies_parsed_at":null,"dependency_job_id":"9cb95e15-b2f9-4e0a-96d4-b267b5397f46","html_url":"https://github.com/imjuniper/flibbert-engine","commit_stats":null,"previous_names":["jakobbouchard/flibbert-engine","imjuniper/flibbert-engine"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/imjuniper/flibbert-engine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/imjuniper%2Fflibbert-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/imjuniper%2Fflibbert-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/imjuniper%2Fflibbert-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/imjuniper%2Fflibbert-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/imjuniper","download_url":"https://codeload.github.com/imjuniper/flibbert-engine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/imjuniper%2Fflibbert-engine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33121282,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-16T18:38:32.183Z","status":"ssl_error","status_checked_at":"2026-05-16T18:38:29.903Z","response_time":115,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game-engine","opengl"],"created_at":"2025-07-10T02:39:38.558Z","updated_at":"2026-05-16T22:35:01.906Z","avatar_url":"https://github.com/imjuniper.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Flibbert Engine\n\nFlibbert is basically a small framework/engine that I'm working on to learn game engine development, rendering, C++, etc. I started working on it for a class in my game development program. It's a fun learning experience.\n\n## Requirements\n\n- A system that supports OpenGL 4.6\n- [CMake 3.31+](https://cmake.org/)\n- A C++ compiler supporting C++23 (Clang \u0026 MSVC have been tested)\n\n## Current features\n\n- OpenGL rendering backend, with abstractions\n- Dear ImGui for UI\n- 3D Camera\n- Input/event system\n\n## Usage\n\n### Building\n\nOpen your terminal and list the available CMake presets using `cmake --list-presets all`, then run the following commands using your chosen presets:\n\n```pwsh\ncmake --preset [your-configure-preset]\ncmake --build --preset [your-build-preset]\n```\n\n### Running\n\nOnce built, you can run the `Sandbox[.exe]` executable in the `Binaries/{CONFIG}` folder. The `assets` folder is a symlink to `{PROJECT_DIR}/Sandbox/src/assets` so that they are available from the working directory.\n\n### Packaging\n\nA very barebones CPack config has been added to the Sandbox app. The available package presets can be listed with `cmake --list-presets package`. To package the projets run the following:\n\n```pwsh\ncpack --preset [your-package-preset]\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fimjuniper%2Fflibbert-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fimjuniper%2Fflibbert-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fimjuniper%2Fflibbert-engine/lists"}