{"id":50909218,"url":"https://github.com/itsloopyo/wobbly-life-headtracking","last_synced_at":"2026-06-16T08:30:56.512Z","repository":{"id":363174865,"uuid":"1165181776","full_name":"itsloopyo/wobbly-life-headtracking","owner":"itsloopyo","description":null,"archived":false,"fork":false,"pushed_at":"2026-06-07T18:04:54.000Z","size":690,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-06-07T20:07:02.344Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/itsloopyo.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-02-23T22:55:08.000Z","updated_at":"2026-06-07T17:13:32.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/itsloopyo/wobbly-life-headtracking","commit_stats":null,"previous_names":["itsloopyo/wobbly-life-headtracking"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/itsloopyo/wobbly-life-headtracking","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/itsloopyo%2Fwobbly-life-headtracking","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/itsloopyo%2Fwobbly-life-headtracking/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/itsloopyo%2Fwobbly-life-headtracking/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/itsloopyo%2Fwobbly-life-headtracking/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/itsloopyo","download_url":"https://codeload.github.com/itsloopyo/wobbly-life-headtracking/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/itsloopyo%2Fwobbly-life-headtracking/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34398405,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-16T02:00:06.860Z","response_time":126,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-06-16T08:30:55.662Z","updated_at":"2026-06-16T08:30:56.507Z","avatar_url":"https://github.com/itsloopyo.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003e [!CAUTION]\n\u003e ## Experimental prototype - expect missing core features\n\u003e\n\u003e This is **not** a finished mod.\n\u003e\n\u003e Current builds may only test whether head tracking can drive the camera. Bug fixes and core features like decoupled look/aim, independent reticle behavior, correct shot direction, off-screen reticle support, movement handling, and comfort tuning may be missing at this early stage of development.\n\n# Wobbly Life Head Tracking\n\nAn unofficial BepInEx plugin that adds OpenTrack head tracking to Wobbly Life, decoupling look from aim and supporting up to 4 players in couch co-op without any VR hardware.\n\n\u003c!-- ![Mod GIF](https://raw.githubusercontent.com/itsloopyo/wobbly-life-headtracking/main/assets/readme-clip.gif) --\u003e\n\n## Features\n\n- **Decoupled look and aim** - head tracking moves the camera; aim stays on your mouse/controller\n- **6DOF positional tracking** - lean and peek with head position\n- **4-player couch co-op** - each player runs their own tracker on a separate UDP port\n\n## Requirements\n\n- [Wobbly Life](https://store.steampowered.com/app/1211020/Wobbly_Life/) (Steam)\n- [OpenTrack](https://github.com/opentrack/opentrack) or a compatible head tracking app (smartphone, webcam, or dedicated hardware)\n- Windows\n\n## Installation\n\n1. Download the latest release from the [Releases page](https://github.com/itsloopyo/wobbly-life-headtracking/releases)\n2. Extract the ZIP anywhere\n3. Double-click `install.cmd`\n4. Configure OpenTrack to output UDP to `127.0.0.1:4242`\n5. Launch Wobbly Life\n\nThe installer automatically finds your game via Steam registry lookup. If it can't find the game:\n- Set the `WOBBLY_LIFE_PATH` environment variable to your game folder, or\n- Run from command prompt: `install.cmd \"D:\\Games\\Wobbly Life\"`\n\n### Manual Installation\n\n1. Download [BepInEx 5.4.x win_x64](https://github.com/BepInEx/BepInEx/releases) and extract to your Wobbly Life folder\n2. Run Wobbly Life once to initialize BepInEx, then close the game\n3. Copy these files to `BepInEx/plugins/`:\n   - `WobblyLifeHeadTracking.dll`\n   - `CameraUnlock.Core.dll`\n   - `CameraUnlock.Core.Unity.dll`\n   - `CameraUnlock.Core.Unity.BepInEx.dll`\n\n## Setting Up OpenTrack\n\n1. Download and install [OpenTrack](https://github.com/opentrack/opentrack/releases)\n2. Configure your tracker as input\n3. Set output to **UDP over network**\n4. Host: `127.0.0.1`, Port: `4242`\n5. Start tracking before launching the game\n\n### VR Headset Setup\n\nIf you have a VR headset, you can use it as a high-quality 6DOF tracker without playing the game in VR.\n\n1. Connect the headset to your PC via Air Link, Virtual Desktop, or a Link cable\n2. Launch SteamVR and confirm the headset is tracked\n3. In OpenTrack, set input to **SteamVR**\n4. Set output to **UDP over network** (`127.0.0.1:4242`)\n5. Start tracking, then launch the game on the desktop monitor (not in the headset)\n\n### Webcam Setup\n\nNo special hardware needed - OpenTrack's built-in **neuralnet tracker** uses any webcam for 6DOF face tracking.\n\n1. In OpenTrack, set the input to **neuralnet tracker**\n2. Select your webcam in the tracker settings\n3. Set output to **UDP over network** (`127.0.0.1:4242`)\n4. Start tracking before launching the game\n5. Recenter in OpenTrack via its hotkey, and press **Home** in-game to recenter the mod as needed\n\n### Phone App Setup\n\nThis mod includes built-in smoothing to handle network jitter, so if your tracking app already provides a filtered signal, you can send directly from your phone to the mod on port 4242 without needing OpenTrack on PC.\n\n1. Install an OpenTrack-compatible head tracking app\n2. Configure it to send to your PC's IP on port 4242 (run `ipconfig` to find it)\n3. Set the protocol to OpenTrack/UDP\n\n**With OpenTrack (optional):** If you want curve mapping or visual preview, route through OpenTrack. Set OpenTrack's input to \"UDP over network\" on a different port (e.g. 5252), point your phone app at that port, and set OpenTrack's output to `127.0.0.1:4242`. Make sure your firewall allows incoming UDP on the input port.\n\n## Controls\n\nTwo equivalent binding sets - use whichever your keyboard has:\n\n| Action              | Nav-cluster | Chord           |\n|---------------------|-------------|-----------------|\n| Recenter            | `Home`      | `Ctrl+Shift+T`  |\n| Toggle tracking     | `End`       | `Ctrl+Shift+Y`  |\n| Cycle tracking mode | `Page Up`   | `Ctrl+Shift+G`  |\n| Toggle yaw mode     | `Page Down` | `Ctrl+Shift+H`  |\n\n`Page Up` / `Ctrl+Shift+G` cycles tracking mode:\n\n1. Normal head-tracked gameplay\n2. Positional tracking disabled, rotational tracking enabled\n3. Rotational tracking disabled, positional tracking enabled\n4. Back to normal\n\nThe nav-cluster keys are configurable in the config file; the chord alternatives are fixed and useful on keyboards without a nav cluster (e.g. tenkeyless / laptops).\n\n## Configuration\n\nThe mod creates a config file at `BepInEx/config/com.cameraunlock.wobblylife.headtracking.cfg` on first run. Edit it to customize:\n\n```ini\n[Network]\nPlayer1Port = 4242               # UDP port for Player 1 (1024-65535)\nPlayer2Port = 4243               # UDP port for Player 2\nPlayer3Port = 4244               # UDP port for Player 3\nPlayer4Port = 4245               # UDP port for Player 4\n\n[Sensitivity]\nYawSensitivity = 1.0             # Horizontal rotation (0.0-3.0)\nPitchSensitivity = 1.0           # Vertical rotation (0.0-3.0)\nRollSensitivity = 1.0            # Head tilt (0.0-3.0)\n\n[Smoothing]\nSmoothingFactor = 0.0            # 0 = responsive, 0.95 = heavy (adds latency)\n\n[General]\nWorldSpaceYaw = true             # true = horizon-locked yaw (default); false = camera-local\n\n[Controls]\nEnableOnStartup = true\nToggleKey = End\nRecenterKey = Home\nPositionToggleKey = PageUp\nYawModeKey = PageDown            # Toggle world-locked vs camera-local yaw\n\n[Position]\nSensitivityX = 200.0             # Lateral sensitivity (0.0-500.0)\nSensitivityY = 200.0             # Vertical sensitivity (0.0-500.0)\nSensitivityZ = 2.0               # Depth sensitivity (0.0-5.0)\nLimitX = 0.30                    # Max lateral offset in meters\nLimitY = 0.15                    # Max upward offset in meters\nLimitYDown = 0.05                # Max downward offset in meters\nLimitZ = 0.40                    # Max depth offset in meters\nSmoothing = 0.15                 # Position smoothing (0.0-0.95)\n\n[GameState]\nDisableInMenus = true\nDisableWhenPaused = true\n```\n\n## Troubleshooting\n\n**Mod not loading:**\n- Ensure BepInEx is installed (the installer handles this automatically)\n- Check that `winhttp.dll` exists in the game folder (installed by BepInEx)\n- Check `BepInEx/LogOutput.log` for errors\n- Look for \"Wobbly Life Head Tracking\" in the log\n\n**No tracking response:**\n- Verify OpenTrack is running and outputting data\n- Check UDP port matches (default 4242)\n- Press **End** to enable tracking, **Home** to recenter\n- Check firewall isn't blocking UDP port 4242\n\n**Camera jittering:**\n- Increase `SmoothingFactor` in config (try 0.3-0.5)\n- Improve lighting for webcam tracking\n- Reduce sensitivity in your tracking software\n\n**Yaw feels wrong when looking up or down at extreme angles:**\n- Try toggling between world-locked and camera-local yaw with `Page Down`. World-locked (default) is horizon-stable; camera-local follows the camera's current up-axis.\n\n**Wrong rotation axes:**\n- Check your tracker's axis mapping in OpenTrack\n- Use OpenTrack's \"Options\" \u003e \"Mapping\" to swap or invert axes\n\n## Updating\n\nDownload the new release and run `install.cmd` again.\n\n## Uninstalling\n\nRun `uninstall.cmd` from the release folder. This removes the mod DLLs. BepInEx is only removed if it was originally installed by this mod. To force-remove BepInEx:\n\n```\nuninstall.cmd /force\n```\n\n## Building from Source\n\n### Prerequisites\n\n- [.NET SDK](https://dotnet.microsoft.com/download) (any recent version)\n- [pixi](https://pixi.sh) task runner\n- Wobbly Life installed (for Unity/BepInEx DLL references)\n\n### Build\n\n```bash\ngit clone --recurse-submodules https://github.com/itsloopyo/wobbly-life-headtracking.git\ncd wobbly-life-headtracking\n\n# Build and install to game\npixi run install\n\n# Build only\npixi run build\n\n# Package for release\npixi run package\n```\n\n### Available Tasks\n\n| Task | Description |\n|------|-------------|\n| `pixi run build` | Build the mod (Release configuration) |\n| `pixi run install` | Build and install to game directory |\n| `pixi run uninstall` | Remove the mod from the game |\n| `pixi run uninstall -- --force` | Remove the mod and BepInEx |\n| `pixi run package` | Create release ZIP |\n| `pixi run clean` | Clean build artifacts |\n| `pixi run release` | Version bump, build, tag, and push |\n\n## License\n\nMIT - see [LICENSE](LICENSE). Copyright (c) 2026 itsloopyo.\n\n## Credits\n\n- [RubberBandGames](https://rubberbandgames.itch.io/) - Wobbly Life\n- [BepInEx](https://github.com/BepInEx/BepInEx) - Unity modding framework\n- [OpenTrack](https://github.com/opentrack/opentrack) - Head tracking software\n- [Harmony](https://github.com/pardeike/Harmony) - Runtime patching library\n\n## Disclaimer\n\nThis mod is not affiliated with, endorsed by, or supported by RubberBandGames. \"Wobbly Life\" is a trademark of RubberBandGames. Use this mod at your own risk; no warranty is provided.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fitsloopyo%2Fwobbly-life-headtracking","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fitsloopyo%2Fwobbly-life-headtracking","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fitsloopyo%2Fwobbly-life-headtracking/lists"}