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Clone this repository or download as zip.\n2. Install the plugin and 3rd party libraries by running [install.bat](Scripts/install.bat) file in the Scripts directory.\n3. Run the game by running [start.bat](Scripts/start.bat) file in the Scripts directory. You should see Steam popup `Allow game launch?`\n4. To make this permanent from Steam:\n    - Right-click on the game title in the Steam library list and open its `Properties`.\n    - Add the option `-plugin Ivxr.SePlugin.dll` to [launch options](https://help.steampowered.com/en/faqs/view/7d01-d2dd-d75e-2955).\n5. Use [Kotlin](JvmClient/README.md) or [Python](PythonClient/README.md) client to communicate with the game.\n\nTo get more detailed information about these steps, check [manual installation](Docs/manual-installation.md), you can also [build manually](Docs/how-to-build.md).\n\n\n## Troubleshooting\n\n- Check Space Engineers logs first at `~\\AppData\\Roaming\\SpaceEngineers`.\n\n- Make sure Windows is OK to run the libraries. **Windows (10+) blocks \"randomly\" downloaded libraries.** Typical error in log is: `System.NotSupportedException`: *An attempt was\n  made to load an assembly from a network location...*. To fix them:\n  - Right-click each of them and open file `properties`. \n  - Look for Security section on the bottom part of the `General` tab. \n  - You might see a message: `This file came from another computer and might be blocked...`. If so, check\n    the `Unblock` checkbox.\n\n- If the plugin works correctly, a TCP/IP server is listening for JSON-RPC calls on the port `3333`. (See the config file in\n  user's AppData folder `~\\AppData\\Roaming\\SpaceEngineers\\ivxr-plugin.config` for the current port number). You can safely delete this file if you think it's done incorrectly.\n\n- Another sign of life is the log file `ivxr-plugin_xxxxx.log` present in the same folder.\n\n\n## Game mechanics and functionality\n\nThis section links to specific, more detailed parts of the documentation which describe functionality relevant for the plugin:\n\n- [Basic information](JvmClient/docs/Basics.MD) about Space Engineers engine for purposes of using the plugin.\n- Information about [blocks](JvmClient/docs/Blocks.MD).\n- Information about character/vehicle [movement](JvmClient/docs/Movement.MD).\n- Controlling the game using [screens](JvmClient/docs/Screens.MD).\n- Using the plugin in [multiplayer](JvmClient/docs/Multiplayer.MD).\n- [Block ownership](JvmClient/docs/Ownership.MD).\n- [Multiple characters](JvmClient/docs/Multiple-Characters.MD) in a single game.\n- Using the plugin for [automated testing](JvmClient/docs/Automated-Testing.MD).\n\n\n## Other links\n\n- [Naming convention](Docs/naming-convention.md)\n- [How to build](Docs/how-to-build.md)\n- [Manual installation](Docs/manual-installation.md)\n- [How to make a release](Docs/release-howto.md)\n- [Protocol and API](Docs/protocol-api.md)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fiv4xr-project%2Fiv4xr-se-plugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fiv4xr-project%2Fiv4xr-se-plugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fiv4xr-project%2Fiv4xr-se-plugin/lists"}