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Unity iOS Pods Bitcode\n\n[![OpenUPM](https://img.shields.io/npm/v/com.github.ivanmurzak.ios.pods.bitcode?label=OpenUPM\u0026registry_uri=https://package.openupm.com\u0026labelColor=333A41 'OpenUPM package')](https://openupm.com/packages/com.github.ivanmurzak.ios.pods.bitcode/)\n[![r](https://github.com/IvanMurzak/Unity-iOS-Pods-Bitcode/workflows/release/badge.svg 'Release')](https://github.com/IvanMurzak/Unity-iOS-Pods-Bitcode/actions/workflows/release.yml)\n[![OpenUPM](https://img.shields.io/badge/dynamic/json?labelColor=333A41\u0026label=Downloads\u0026query=%24.downloads\u0026suffix=%2Fmonth\u0026url=https%3A%2F%2Fpackage.openupm.com%2Fdownloads%2Fpoint%2Flast-month%2Fcom.github.ivanmurzak.ios.pods.bitcode)](https://openupm.com/packages/com.github.ivanmurzak.ios.pods.bitcode/)\n[![Stars](https://img.shields.io/github/stars/IvanMurzak/Unity-iOS-Pods-Bitcode 'Stars')](https://github.com/IvanMurzak/Unity-iOS-Pods-Bitcode/stargazers)\n[![License](https://img.shields.io/github/license/IvanMurzak/Unity-iOS-Pods-Bitcode?label=License\u0026labelColor=333A41)](https://github.com/IvanMurzak/Unity-iOS-Pods-Bitcode/blob/main/LICENSE)\n[![Stand With Ukraine](https://raw.githubusercontent.com/vshymanskyy/StandWithUkraine/main/badges/StandWithUkraine.svg)](https://stand-with-ukraine.pp.ua)\n\n![image](https://user-images.githubusercontent.com/9135028/205457956-691ac3cd-e9fa-4f97-883f-7f2c7a392c8d.png)\n\nUnity iOS post process for forcing Pods to have Bitcode property YES/NO. You can control bitcode status for all pods from single place. Highly usable with CI.\n\n# Installation\n\n### Option 1 - Installer\n\n- **[⬇️ Download Installer](https://github.com/IvanMurzak/Unity-iOS-Pods-Bitcode/releases/latest/download/iOS-Pods-Bitcode-Installer.unitypackage)**\n- **📂 Import installer into Unity project**\n  \u003e - You may use double click on the file - Unity will open it\n  \u003e - OR: You may open Unity Editor first, then click on `Assets/Import Package/Custom Package`, then choose the file\n\n### Option 2 - OpenUPM-CLI\n\n- [⬇️ Install OpenUPM-CLI](https://github.com/openupm/openupm-cli#installation)\n- 📟 Open command line in Unity project folder\n\n```bash\nopenupm add com.github.ivanmurzak.ios.pods.bitcode\n```\n\n### Option 3 - Manual (manifest.json)\n\n- Add this code to `/Packages/manifest.json`\n\n```json\n{\n  \"dependencies\": {\n    \"com.github.ivanmurzak.ios.pods.bitcode\": \"1.0.0\"\n  },\n  \"scopedRegistries\": [\n    {\n      \"name\": \"package.openupm.com\",\n      \"url\": \"https://package.openupm.com\",\n      \"scopes\": [\n        \"com.github.ivanmurzak\"\n      ]\n    }\n  ]\n}\n```\n\n# Usage\n\nBy default the package does nothing. To activate it you need to `PODS_BITCODE_NO` or `PODS_BITCODE_YES` environment variable in Unity Project Settings. If environment variable exists in postprocess stage of project building all pods bitcode will be forced to choosen value.\n\n![image](https://user-images.githubusercontent.com/9135028/205459373-dccceb28-81ca-4413-802c-5d5a658e763c.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fivanmurzak%2Funity-ios-pods-bitcode","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fivanmurzak%2Funity-ios-pods-bitcode","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fivanmurzak%2Funity-ios-pods-bitcode/lists"}