{"id":18004171,"url":"https://github.com/ivorforce/godot4-custom-gravity","last_synced_at":"2025-03-26T10:31:13.496Z","repository":{"id":170167040,"uuid":"646283878","full_name":"Ivorforce/Godot4-Custom-Gravity","owner":"Ivorforce","description":"A sample project for Godot 4 with custom gravity controls.","archived":false,"fork":false,"pushed_at":"2024-02-16T15:20:16.000Z","size":1658,"stargazers_count":9,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"main","last_synced_at":"2024-04-28T04:13:55.430Z","etag":null,"topics":["godot"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Ivorforce.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2023-05-27T22:04:02.000Z","updated_at":"2024-04-21T01:56:08.000Z","dependencies_parsed_at":"2024-02-02T19:00:48.891Z","dependency_job_id":null,"html_url":"https://github.com/Ivorforce/Godot4-Custom-Gravity","commit_stats":null,"previous_names":["ivorforce/godot4-custom-gravity"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Ivorforce%2FGodot4-Custom-Gravity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Ivorforce%2FGodot4-Custom-Gravity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Ivorforce%2FGodot4-Custom-Gravity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Ivorforce%2FGodot4-Custom-Gravity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Ivorforce","download_url":"https://codeload.github.com/Ivorforce/Godot4-Custom-Gravity/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":222137918,"owners_count":16937415,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot"],"created_at":"2024-10-30T00:13:34.183Z","updated_at":"2024-10-30T00:13:34.581Z","avatar_url":"https://github.com/Ivorforce.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Godot4 Custom Gravity: A sample project\n\nThis repository provides a sample implementation for custom gravity in Godot 4.\n\n[Check out the video I made about this implementation too!](https://youtu.be/7gZzDM-29WQ)\n\n## How it works\n\nA `Gravity` object, e.g. `PointGravity`, is attached to objects that exhibits gravitational forces. It requires a BoundingShape (on collision layer 2). Physical gravity wells also require a `FalloffModel`.\n\nA `BalancePoint` is attached to a gravity-affected object. The object collects gravitational forces acting upon it. Its owner (e.g. `Player.gd`) uses this information to provide gravitationally correct controls.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fivorforce%2Fgodot4-custom-gravity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fivorforce%2Fgodot4-custom-gravity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fivorforce%2Fgodot4-custom-gravity/lists"}