{"id":13786058,"url":"https://github.com/j-bbr/Canvas-Element-3D","last_synced_at":"2025-05-11T22:30:34.986Z","repository":{"id":133007182,"uuid":"88974924","full_name":"j-bbr/Canvas-Element-3D","owner":"j-bbr","description":"Scales meshes to fit in a UI Rect","archived":false,"fork":false,"pushed_at":"2017-04-21T11:16:56.000Z","size":29,"stargazers_count":13,"open_issues_count":0,"forks_count":5,"subscribers_count":4,"default_branch":"master","last_synced_at":"2024-11-17T22:36:01.052Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/j-bbr.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"license.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2017-04-21T10:58:40.000Z","updated_at":"2022-09-26T14:25:02.000Z","dependencies_parsed_at":"2024-01-17T05:13:58.160Z","dependency_job_id":"f6f68e1b-e9ae-4e52-86d3-730ecf9ead4c","html_url":"https://github.com/j-bbr/Canvas-Element-3D","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/j-bbr%2FCanvas-Element-3D","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/j-bbr%2FCanvas-Element-3D/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/j-bbr%2FCanvas-Element-3D/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/j-bbr%2FCanvas-Element-3D/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/j-bbr","download_url":"https://codeload.github.com/j-bbr/Canvas-Element-3D/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253645069,"owners_count":21941311,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T19:01:08.822Z","updated_at":"2025-05-11T22:30:34.604Z","avatar_url":"https://github.com/j-bbr.png","language":"C#","funding_links":[],"categories":["UI Utility"],"sub_categories":[],"readme":"# Use meshes in Unity UI\r\n\r\nThis component scales meshes so that they fit into a UI Rect. Canvas render mode can't be ScreenSpaceOverlay and the set-up should be like this:\r\n\r\n* GameObject (has the CanvasElement3D component, the UI Rect defines the scale)\r\n  * Scaler (empty GameObject (this is so that the 3D Element can be made up of multiple meshes))\r\n    * Actual Meshes (the Meshes that should be scaled, drag all the meshes that should be considered into the rendersToScale property on the CanvasElement3D)\r\n\r\n## License\r\nLicensed under a MIT-License.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fj-bbr%2FCanvas-Element-3D","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fj-bbr%2FCanvas-Element-3D","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fj-bbr%2FCanvas-Element-3D/lists"}