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2020 Jacob Moen\n    *\n    */\n\n[![Build Status](https://travis-ci.org/jacmoe/nasl.svg?branch=master)](https://travis-ci.org/jacmoe/nasl)\n\n# nasl\nNasl is Not A Sixteen-bit Library\n\n## Requirements\n\n* CMake 2.8+\n* [Glfw3][glfw]\n* Glew (Optionally)\n\n## Using\n\n* [MY-BASIC][mybasic]\n* [Nuklear][nuklear]\n* [stb_image][stbimage]\n\n## Based on\n\n* [Herrecito's 2.5D Raycaster engine][engine]\n\n## Using code from\n\n* [David Brakeen - 256-Color VGA Programming in C][brakeen]\n\n\n## How to build\n\n    mkdir build\n    cd build\n    ccmake ..\n    make -j4\n\n## Screenshots\n\n![Commodore 64 Palette][palette]\n![Misc Tests][misc]\n\n\n\n[stbimage]: https://github.com/nothings/stb \"stb library\"\n[mybasic]: https://github.com/paladin-t/my_basic \"MY-BASIC\"\n[nuklear]: https://github.com/vurtun/nuklear \"Nuklear\"\n[glfw]: http://www.glfw.org/ \"GLFW\"\n[palette]: https://github.com/jacmoe/nasl/raw/master/palette.jpg \"Commodore 64 Palette\"\n[misc]: https://github.com/jacmoe/nasl/raw/master/misc.jpg \"Misc Tests\"\n[engine]: https://github.com/herrecito/engine \"Herrecito's 2.5D Raycaster engine\"\n[brakeen]: http://www.brackeen.com/vga/index.html \"David Brakeen - 256-Color VGA Programming in C\"\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjacmoe%2Fnasl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjacmoe%2Fnasl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjacmoe%2Fnasl/lists"}