{"id":13785344,"url":"https://github.com/jamesdimick/UnityMaterialInstancedPropertiesEditor","last_synced_at":"2025-05-11T20:33:02.055Z","repository":{"id":195365303,"uuid":"162383827","full_name":"jamesdimick/UnityMaterialInstancedPropertiesEditor","owner":"jamesdimick","description":"Generic editor for instanced properties in Unity materials.","archived":true,"fork":false,"pushed_at":"2018-12-21T00:46:50.000Z","size":65,"stargazers_count":21,"open_issues_count":0,"forks_count":1,"subscribers_count":4,"default_branch":"master","last_synced_at":"2024-08-03T19:09:23.697Z","etag":null,"topics":["csharp","editor","instancing","material","properties","shader","unity","unity3d"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jamesdimick.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2018-12-19T04:43:40.000Z","updated_at":"2024-07-01T05:31:08.000Z","dependencies_parsed_at":"2023-09-17T17:21:01.520Z","dependency_job_id":null,"html_url":"https://github.com/jamesdimick/UnityMaterialInstancedPropertiesEditor","commit_stats":null,"previous_names":["jamesdimick/unitymaterialinstancedpropertieseditor"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jamesdimick%2FUnityMaterialInstancedPropertiesEditor","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jamesdimick%2FUnityMaterialInstancedPropertiesEditor/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jamesdimick%2FUnityMaterialInstancedPropertiesEditor/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jamesdimick%2FUnityMaterialInstancedPropertiesEditor/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jamesdimick","download_url":"https://codeload.github.com/jamesdimick/UnityMaterialInstancedPropertiesEditor/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":225094407,"owners_count":17419987,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","editor","instancing","material","properties","shader","unity","unity3d"],"created_at":"2024-08-03T19:00:59.414Z","updated_at":"2024-11-17T21:31:17.418Z","avatar_url":"https://github.com/jamesdimick.png","language":"C#","readme":"# Unity Material Instanced Properties Editor\nA generic editor for manipulating instanced properties of materials in Unity.\n\n![Screenshot of the editor in Unity](Screenshot.png?raw=true)\n\n# Unity Version\nIt was created in Unity **2018.3.0** but it should work fine in older versions _(unsure how far back)_. Please submit a report if you find any issues.\n\n# Limitations\n* There is currently no way to tell between an instanced material property and a non-instanced material property on the C# side in Unity. This means that **all** properties are always included in this component. You must keep track yourself which properties are instanced in your shaders and only change those specific properties via this component. Changing non-instanced properties via this component yields undefined behaviour and can even cause performance issues if Unity decides to create new material instances behind the scenes.\n\n* This component also displays normally-hidden properties. Use caution when modifying these properties.\n\n* Some more advanced properties cannot be properly represented via this component due to limitations with accessing property info in the currently available Unity APIs.\n","funding_links":[],"categories":["Inspector"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjamesdimick%2FUnityMaterialInstancedPropertiesEditor","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjamesdimick%2FUnityMaterialInstancedPropertiesEditor","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjamesdimick%2FUnityMaterialInstancedPropertiesEditor/lists"}