{"id":28564794,"url":"https://github.com/jeffawe/harmony-animator-toolkit","last_synced_at":"2026-04-24T23:33:17.797Z","repository":{"id":295544878,"uuid":"990396306","full_name":"Jeffawe/Harmony-Animator-Toolkit","owner":"Jeffawe","description":"Harmony Animator Toolkit for Unity Animations","archived":false,"fork":false,"pushed_at":"2025-05-26T04:08:33.000Z","size":2930,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-05-26T05:28:51.140Z","etag":null,"topics":["asset","toolkit","unity","unityasset"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Jeffawe.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-05-26T03:57:34.000Z","updated_at":"2025-05-26T04:04:10.000Z","dependencies_parsed_at":"2025-05-26T05:28:53.041Z","dependency_job_id":"096c44bc-4ac9-47ab-972b-3864bb297938","html_url":"https://github.com/Jeffawe/Harmony-Animator-Toolkit","commit_stats":null,"previous_names":["jeffawe/harmony-animator-toolkit"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Jeffawe%2FHarmony-Animator-Toolkit","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Jeffawe%2FHarmony-Animator-Toolkit/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Jeffawe%2FHarmony-Animator-Toolkit/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Jeffawe%2FHarmony-Animator-Toolkit/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Jeffawe","download_url":"https://codeload.github.com/Jeffawe/Harmony-Animator-Toolkit/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Jeffawe%2FHarmony-Animator-Toolkit/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259088479,"owners_count":22803642,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["asset","toolkit","unity","unityasset"],"created_at":"2025-06-10T14:00:34.252Z","updated_at":"2026-04-24T23:33:17.792Z","avatar_url":"https://github.com/Jeffawe.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Harmony-Animator-Toolkit\nHarmony Animation Toolkit is a suite of Unity Editor extensions that wipes away the repetitive parts of animation setup so you can stay in flow:\n\nGenerate complete Animator Controllers in seconds. Feed the tool transition data (or raw JSON), and it builds states, parameters, blend-trees, and links them to the right clips.\nOne-click JSON ↔︎ Animator round-trips. Ideal for Mixamo, LLM-generated data, or version-control backups.\nBulk-replace or retarget animations inside an existing controller without breaking the graph.\nInstant 2D sprite animations. Create clips from sliced sheets or loose sprites with drag-and-drop ease.\nFind every animation in a folder (even inside FBXs) for quick audits.\nHave a quick look at the documentation at [Documentation](https://tinyurl.com/harmonytoolkit) or check the asset out at [Asset Store](https://assetstore.unity.com/packages/tools/game-toolkits/harmony-animation-toolkit-325172). Everything is scriptable and interface-driven (IAnimationFinder, IJSONConverter), so power users can plug in custom search or import logic. \n\n\nWorks equally well for fast game-jam prototyping or large productions that demand consistent animator structures.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjeffawe%2Fharmony-animator-toolkit","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjeffawe%2Fharmony-animator-toolkit","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjeffawe%2Fharmony-animator-toolkit/lists"}