{"id":14990330,"url":"https://github.com/jerrychan7/webmc","last_synced_at":"2025-04-10T16:06:43.499Z","repository":{"id":37250858,"uuid":"193203419","full_name":"jerrychan7/WebMC","owner":"jerrychan7","description":"A web version of Minecraft built using js and WebGL without third-party libraries.","archived":false,"fork":false,"pushed_at":"2024-05-25T06:14:17.000Z","size":989,"stargazers_count":74,"open_issues_count":8,"forks_count":43,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-24T13:51:19.331Z","etag":null,"topics":["3d-game","browser","browser-minecraft","game","javascript","minecraft-web","voxel","voxel-game","voxel-terrain","web","web-component","web-minecraft","webgl"],"latest_commit_sha":null,"homepage":"https://jerrychan7.github.io/WebMC/","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jerrychan7.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-06-22T07:08:46.000Z","updated_at":"2025-01-24T07:18:12.000Z","dependencies_parsed_at":"2024-09-24T16:01:44.275Z","dependency_job_id":"a18be2c3-3282-4d59-8779-c56cba353671","html_url":"https://github.com/jerrychan7/WebMC","commit_stats":{"total_commits":125,"total_committers":2,"mean_commits":62.5,"dds":"0.016000000000000014","last_synced_commit":"339ed4564a92dea37ede245da40229f541802e0b"},"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jerrychan7%2FWebMC","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jerrychan7%2FWebMC/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jerrychan7%2FWebMC/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jerrychan7%2FWebMC/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jerrychan7","download_url":"https://codeload.github.com/jerrychan7/WebMC/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248250743,"owners_count":21072682,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d-game","browser","browser-minecraft","game","javascript","minecraft-web","voxel","voxel-game","voxel-terrain","web","web-component","web-minecraft","webgl"],"created_at":"2024-09-24T14:19:54.182Z","updated_at":"2025-04-10T16:06:43.480Z","avatar_url":"https://github.com/jerrychan7.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# WebMC\n\n这是一个使用JavaScript编写的基于WebGL的网页版minecraft。\n\n\u003e Any application that can be written in JavaScript, will eventually be written in JavaScript.  \n  --Jeff Atwood (co founder of Stack OverFlow)\n  \u003e\u003e 任何能够用 JavaScript 实现的应用，最终都必将用 JavaScript 实现。  \n     --Jeff Atwood（Stack OverFlow 的联合创始人）\n\n这就是网上著名的“[Atwood定律](https://blog.codinghorror.com/the-principle-of-least-power/)”，看到这个定律后，一直跃跃欲试，想用js实现下最喜欢的mc。从0开始制作，不使用任何第三方库。虽然很多地方会尝试重复造轮子，但我喜欢这种从零开始随心所欲创造的感觉。~~(虽然现在啥都没有实现)~~\n\n虽然知道这句话是从 _[the Principle of Least Power](https://www.w3.org/DesignIssues/Principles.html)_ 和[图灵完备](https://en.wikipedia.org/wiki/Turing_completeness)角度出发的 ~~(大概)~~，但咱还是要学PHPer来一句：JavaScript是世界上最好的语言。\n\n# How to Run\n\n需要运行在服务器上，因为有纹理图片的跨域问题。  \n若是有Node.js环境，那可以执行`node server.js`指令来运行一个简单的服务器，然后通过`http://localhost:3000/`进行访问。  \n若是你正在使用的IDE有自带的静态服务器功能，那可以通过IDE在浏览器中打开`/index.html`文件。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjerrychan7%2Fwebmc","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjerrychan7%2Fwebmc","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjerrychan7%2Fwebmc/lists"}