{"id":19251992,"url":"https://github.com/jiangjie/unity-find-in-prefabs","last_synced_at":"2025-10-04T19:07:44.455Z","repository":{"id":46139816,"uuid":"450844289","full_name":"JiangJie/unity-find-in-prefabs","owner":"JiangJie","description":"A Unity extension for Visual Studio Code.","archived":false,"fork":false,"pushed_at":"2024-04-08T12:17:42.000Z","size":358,"stargazers_count":7,"open_issues_count":0,"forks_count":2,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-01T13:37:55.528Z","etag":null,"topics":["csharp","find","prefab","reference","unity","vscode"],"latest_commit_sha":null,"homepage":"","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/JiangJie.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-01-22T14:43:21.000Z","updated_at":"2024-08-04T13:07:42.000Z","dependencies_parsed_at":"2024-11-09T18:26:54.558Z","dependency_job_id":"aa368aa6-283c-4083-bfe0-50fec1d31880","html_url":"https://github.com/JiangJie/unity-find-in-prefabs","commit_stats":null,"previous_names":[],"tags_count":9,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JiangJie%2Funity-find-in-prefabs","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JiangJie%2Funity-find-in-prefabs/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JiangJie%2Funity-find-in-prefabs/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JiangJie%2Funity-find-in-prefabs/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/JiangJie","download_url":"https://codeload.github.com/JiangJie/unity-find-in-prefabs/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250064509,"owners_count":21368917,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","find","prefab","reference","unity","vscode"],"created_at":"2024-11-09T18:24:54.562Z","updated_at":"2025-10-04T19:07:39.397Z","avatar_url":"https://github.com/JiangJie.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# unity-find-in-prefabs\n\n## Features\n\n查找C#脚本被哪些prefab文件引用，类似Rider的功能。\n\n## Release Notes\n\n### 1.0.12\n\n* 优化了构建缓存的耗时。\n\n### 1.0.11\n\n* [fix] 修复meta文件句柄被一直占用的问题。\n\n### 1.0.9\n\n* 支持从unity场景文件查找C#脚本引用。\n\n### 1.0.8\n\n* 每条结果增加一个在侧边栏中显示按钮。\n\n### 1.0.7\n\n* 右键菜单只有在C#文件才出现。\n\n### 1.0.6\n\n* 每条结果增加一个预览文件按钮。\n\n### 1.0.5\n\n* `prefab`文件增删改之后自动更新缓存，下次查找直接生效。\n\n### 1.0.4\n\n* 选择查找结果的prefab文件将复制文件名到剪贴板。\n* 构建缓存期间在状态栏可以看到提示。\n* 增加文件title右键菜单。\n\n### 1.0.3\n\n* 使用`Quick Pick`来展示查找结果，然后可以方便打开查找到的某个prefab文件。\n\n### 1.0.2\n\n* 首次Find的时候建立结果缓存，避免每次都全量文件查找。\n\n## 1.0.1\n\n* 即使`files.exclude`包含`prefab`文件，现在也能正确查找到了。\n\n## 1.0.0\n\n* 支持查找C#脚本被哪些prefab文件引用。\n\n## Road Map\n\n* 支持查找其他被引用的文件类型。\n* 选择查找结果直接打开Unity。\n* ...\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiangjie%2Funity-find-in-prefabs","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjiangjie%2Funity-find-in-prefabs","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiangjie%2Funity-find-in-prefabs/lists"}