{"id":26847881,"url":"https://github.com/jiaozi158/unityssreflectionurp","last_synced_at":"2025-04-30T22:26:29.746Z","repository":{"id":168710340,"uuid":"644498079","full_name":"jiaozi158/UnitySSReflectionURP","owner":"jiaozi158","description":"Screen Space Reflection for Unity URP (Universal Render Pipeline).","archived":false,"fork":false,"pushed_at":"2023-09-06T19:11:50.000Z","size":3077,"stargazers_count":167,"open_issues_count":2,"forks_count":12,"subscribers_count":6,"default_branch":"main","last_synced_at":"2025-03-30T20:33:41.591Z","etag":null,"topics":["screen-space-reflections","unity","universal-render-pipeline","urp"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jiaozi158.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2023-05-23T16:33:11.000Z","updated_at":"2025-03-28T05:59:19.000Z","dependencies_parsed_at":"2024-01-14T01:24:04.148Z","dependency_job_id":"9018b66f-253d-4b69-b0e8-1e5810d6e004","html_url":"https://github.com/jiaozi158/UnitySSReflectionURP","commit_stats":null,"previous_names":["jiaozi158/unityssreflectionurp"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiaozi158%2FUnitySSReflectionURP","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiaozi158%2FUnitySSReflectionURP/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiaozi158%2FUnitySSReflectionURP/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiaozi158%2FUnitySSReflectionURP/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jiaozi158","download_url":"https://codeload.github.com/jiaozi158/UnitySSReflectionURP/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251790798,"owners_count":21644291,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["screen-space-reflections","unity","universal-render-pipeline","urp"],"created_at":"2025-03-30T20:32:40.142Z","updated_at":"2025-04-30T22:26:29.721Z","avatar_url":"https://github.com/jiaozi158.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"UnitySSReflectionURP\n=============\n \n Screen Space Reflection for Unity URP (Universal Render Pipeline).\n \n **Please read the Documentation and Requirements before using this repository.**\n \nScreenshots\n------------\n**Sample Scene**\n \nApproximation:\n \n ![SSRApproximation](https://github.com/jiaozi158/UnitySSReflectionURP/blob/main/Documentation/Images/SampleScene/ApproximationMode.jpg)\n \nPBR Accumulation:\n \n ![PBRAccumulation](https://github.com/jiaozi158/UnitySSReflectionURP/blob/main/Documentation/Images/SampleScene/PBRAccumulationMode.jpg)\n \n**Not Included**\n \n[Stormtrooper Star Wars VII](https://www.blendswap.com/blend/13953) by ScottGraham (CC-BY-3.0)\n \nEnable SSR:\n \n ![StormTrooperSSROn](https://github.com/jiaozi158/UnitySSReflectionURP/blob/main/Documentation/Images/Others/StormTrooperSSR.jpg)\n \nDisable SSR:\n \n ![StormTrooperSSROff](https://github.com/jiaozi158/UnitySSReflectionURP/blob/main/Documentation/Images/Others/StormTrooper.jpg)\n \nDocumentation\n------------\n[Here](https://github.com/jiaozi158/UnitySSReflectionURP/blob/main/Documentation/Documentation.md).\n\nRequirements\n------------\n- Unity 2022.2 and URP 14 or above.\n- Any rendering path.\n- Any camera projection type. (perspective or orthographic)\n- Multiple Render Targets support. (at least OpenGL ES 3.0 or equivalent)\n- [Extra steps](https://github.com/jiaozi158/UnitySSPathTracingURP/blob/main/Documentation/ForwardPathSupport.md#opengl-platforms-extra-setup) are needed for OpenGL APIs.\n \nKnown Issues \u0026 Limitations\n------------\n- The matrices used to reconstruct world positions are incorrect on XR platforms. (Try porting it to a fullscreen shader graph?)\n- The reflection blending is inaccurate on ForwardOnly objects (Complex Lit) in Deferred rendering path. (Not happening in Forward path)\n- PBR Accumulation mode doesn't work properly with distortion post-processing effects due to URP limitations. (motion vectors)\n- Transparent objects are ignored by reflections.\n- Reflections are only computed once. (Ray bounce is 1)\n \nLicense\n------------\nMIT ![MIT License](http://img.shields.io/badge/license-MIT-blue.svg?style=flat)\n \nDetails\n------------\nPart of the code is modified from [UnitySSPathTracingURP](https://github.com/jiaozi158/UnitySSPathTracingURP).\n ","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiaozi158%2Funityssreflectionurp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjiaozi158%2Funityssreflectionurp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiaozi158%2Funityssreflectionurp/lists"}