{"id":13731669,"url":"https://github.com/jiasli/OceanSurface","last_synced_at":"2025-05-08T05:30:33.348Z","repository":{"id":90909314,"uuid":"56553653","full_name":"jiasli/OceanSurface","owner":"jiasli","description":"A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.","archived":false,"fork":false,"pushed_at":"2018-02-14T16:35:01.000Z","size":2686,"stargazers_count":109,"open_issues_count":0,"forks_count":13,"subscribers_count":5,"default_branch":"master","last_synced_at":"2025-04-19T17:29:08.620Z","etag":null,"topics":["computer-graphics-simulation","opengl"],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jiasli.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2016-04-19T01:09:26.000Z","updated_at":"2025-03-13T12:11:08.000Z","dependencies_parsed_at":"2024-01-31T02:09:36.423Z","dependency_job_id":"3e136028-c51e-4635-9581-9830a9952c6f","html_url":"https://github.com/jiasli/OceanSurface","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiasli%2FOceanSurface","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiasli%2FOceanSurface/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiasli%2FOceanSurface/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jiasli%2FOceanSurface/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jiasli","download_url":"https://codeload.github.com/jiasli/OceanSurface/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253008334,"owners_count":21839628,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["computer-graphics-simulation","opengl"],"created_at":"2024-08-03T02:01:35.379Z","updated_at":"2025-05-08T05:30:33.340Z","avatar_url":"https://github.com/jiasli.png","language":"C++","funding_links":[],"categories":["Graphics"],"sub_categories":[],"readme":"# Ocean Surface\n\nAuthors: Jiashuo Li, Xie He, Ting Gong\n\nA real-time ocean surface simulated using Tessendorf's algorithm, rendered with **OpenGL**. This is the team project for USC CSCI-580 Computer Graphics in Fall 2015. \n\nThis project is only designed for **Windows** and should be compiled with **Visual Studio 2015**.\n\n## Libraries Used\n* `FFTW` for Fast Fourier Transform.\n* `GLFW` for window management.\n* `GLEW` for GLSL.\n* `SOIL` for screen capturing.\n* `FFmpeg` for converting screenshots to video.\n\n## Framework\nThe framework is based on the code from [Learn OpenGL](http://www.learnopengl.com/).\n\n## Algorithm\nThe algorithm is based on Tessendorf's paper [*Simulating Ocean Water*](http://graphics.ucsd.edu/courses/rendering/2005/jdewall/tessendorf.pdf). \n\n## Our Paper\nYou can also find our paper *Simulating Ocean Surface* under `release`. It explains the implementation in detail.\n\n## Result\n\nWe made two videos for [a wavy surface](https://youtu.be/U2fkrXxvPRY) and [a calm surface](https://youtu.be/ewAPFoVxfFE) with N = M = 1024.\n\nHere are some screenshots.\n\n![](/screenshots/screenshot1.jpg)\n\n![](/screenshots/screenshot2.jpg)\n\n![](/screenshots/screenshot3.jpg)\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiasli%2FOceanSurface","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjiasli%2FOceanSurface","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjiasli%2FOceanSurface/lists"}