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It simplifies script drawing.\n\n## Versions\n\nGodot .NET.Sdk | .Net           | Branch  | Version | Nuget (GodotSharpSome.) | Support\n:------------: | :-------------:| :-----: | :-----: | :---------------------- | :------\n4.1            | net6.0         | main    | 0.23.0  | [Drawing2D](https://www.nuget.org/packages/GodotSharpSome.Drawing2D/0.23.0) | yes\n4.0            | net6.0         | main    | 0.20.0  | [Drawing2D](https://www.nuget.org/packages/GodotSharpSome.Drawing2D/0.20.0) | no\n3.3            | netstandard2.0 | sdk_3.3 | 0.19.1  | [Drawing2D](https://www.nuget.org/packages/GodotSharpSome.Drawing2D/0.19.1) | bug fixing only\n\n## Features\n\nIncludes CanvasItem extensions for drawing various plane shapes and Multiline class extending possibilities of drawing API.  \nList of [features](./doc/features.md).\n\n![pic](./doc/images/dots_and_lines_animation.gif)\n![pic](./doc/images/primitives_animation.gif)\n\nWould you like to know [more](./src/GodotSharpSome.Drawing2D/readme.md)\nand [more](./src/usage/)?\n\n## Setup\n\nAdd [nuget package](https://www.nuget.org/packages/GodotSharpSome.Drawing2D)\nto your project.\n\nGodot project's `.csproj` file should look like this:\n\n```xml\n\u003cProject Sdk=\"Godot.NET.Sdk/4.1.2\"\u003e\n  \u003cPropertyGroup\u003e\n    \u003cTargetFramework\u003enet6.0\u003c/TargetFramework\u003e\n    \u003cEnableDynamicLoading\u003etrue\u003c/EnableDynamicLoading\u003e\n  \u003c/PropertyGroup\u003e\n  \u003cItemGroup\u003e\n    \u003cPackageReference Include=\"GodotSharpSome.Drawing2D\" Version=\"X.X.X\" /\u003e\n  \u003c/ItemGroup\u003e\n\u003c/Project\u003e\n```\n\n'X.X.X' is required version.\n\n## Contributing\n\nAny ideas, contributions and bug reports are welcome!\n\nFor new idea create an [issue](https://github.com/jirikostiha/godot-sharp-some/issues/new/choose).  \nFor bug report create an [issue](https://github.com/jirikostiha/godot-sharp-some/issues/new/choose).  \nFor contribution create a [pull request](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request).  \n\n[Conventions](./doc/conventions.md)  \n\n## License\n\nProject is under [MIT](./LICENSE) license.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjirikostiha%2Fgodot-sharp-some","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjirikostiha%2Fgodot-sharp-some","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjirikostiha%2Fgodot-sharp-some/lists"}