{"id":17975921,"url":"https://github.com/jnphgs/UE4_ProceduralGrid","last_synced_at":"2025-03-25T15:30:57.646Z","repository":{"id":83471948,"uuid":"186210574","full_name":"jnphgs/UE4_ProceduralGrid","owner":"jnphgs","description":"UE4 material with grid texture and world coordinate.","archived":false,"fork":false,"pushed_at":"2019-05-15T05:01:51.000Z","size":19248,"stargazers_count":7,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-03-20T04:48:04.320Z","etag":null,"topics":["grid-system","ue4"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jnphgs.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-05-12T04:17:04.000Z","updated_at":"2023-01-25T12:58:24.000Z","dependencies_parsed_at":"2023-07-15T01:16:40.561Z","dependency_job_id":null,"html_url":"https://github.com/jnphgs/UE4_ProceduralGrid","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jnphgs%2FUE4_ProceduralGrid","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jnphgs%2FUE4_ProceduralGrid/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jnphgs%2FUE4_ProceduralGrid/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jnphgs%2FUE4_ProceduralGrid/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jnphgs","download_url":"https://codeload.github.com/jnphgs/UE4_ProceduralGrid/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245489756,"owners_count":20623789,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["grid-system","ue4"],"created_at":"2024-10-29T17:21:24.015Z","updated_at":"2025-03-25T15:30:57.638Z","avatar_url":"https://github.com/jnphgs.png","language":null,"funding_links":[],"categories":["Materials, Shaders (Global, Compute, etc..) :"],"sub_categories":["Videos"],"readme":"# UE4 World Grid Material\n\n![cover.png](./cover.png)\n\n# Introduction\nOn starting development, we sometimes need to prepare a grid floor of a specific color.\nIn this repository, a material with following features is managed.\n\n- Project multiple grid textures from the x-y-z axis which closest to the fragment normal.\n- Grid texture is repeated every 100 units (1m) in world coordinates.\n- You can specify both grid texture and background color.\n\nAll of grid textures are generated using [this repository](https://github.com/jnphgs/GridUnitsSVG) as SVG files.\nAnd SVG files are converted to PNG images using [this repository](https://github.com/jnphgs/BatchSVGtoPNG).\n\n# Environment\n- Unreal Engine 4.22.1","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjnphgs%2FUE4_ProceduralGrid","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjnphgs%2FUE4_ProceduralGrid","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjnphgs%2FUE4_ProceduralGrid/lists"}