{"id":21082808,"url":"https://github.com/johnmanjohnston/voxel-terrain-generator","last_synced_at":"2026-05-01T03:31:45.336Z","repository":{"id":40474394,"uuid":"507556458","full_name":"johnmanjohnston/voxel-terrain-generator","owner":"johnmanjohnston","description":"A voxel terrain generator, made using Unity, and C#","archived":false,"fork":false,"pushed_at":"2022-09-17T10:21:23.000Z","size":71,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-14T04:44:04.308Z","etag":null,"topics":["csharp","noise","terrain-generation","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/johnmanjohnston.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-06-26T11:33:30.000Z","updated_at":"2023-04-14T23:47:39.000Z","dependencies_parsed_at":"2022-09-18T09:13:19.791Z","dependency_job_id":null,"html_url":"https://github.com/johnmanjohnston/voxel-terrain-generator","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/johnmanjohnston/voxel-terrain-generator","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/johnmanjohnston%2Fvoxel-terrain-generator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/johnmanjohnston%2Fvoxel-terrain-generator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/johnmanjohnston%2Fvoxel-terrain-generator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/johnmanjohnston%2Fvoxel-terrain-generator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/johnmanjohnston","download_url":"https://codeload.github.com/johnmanjohnston/voxel-terrain-generator/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/johnmanjohnston%2Fvoxel-terrain-generator/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259686088,"owners_count":22896051,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","noise","terrain-generation","unity","unity3d"],"created_at":"2024-11-19T20:15:22.214Z","updated_at":"2026-05-01T03:31:45.309Z","avatar_url":"https://github.com/johnmanjohnston.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# voxel-terrain-generator\nA voxel terrain generator, made using Unity, and C#\n\nThis was made using Unity (version 2021.1.14f1), with C#. \nIt uses [FastNoiseLite](https://github.com/Auburn/FastNoiseLite), which is used to generate the noise. It then generates terrain accordingly.\nIt also has a player controller which lets you navigate through the generated terrain.\nOn the Generator GameObject, you have the options to specify a width, height, and a seed, which are used to generate the noise, which is used to generate the terrain.\n\n### Demo images:\n![image](https://user-images.githubusercontent.com/97091148/175812205-39cbc09b-1872-4ef9-9205-d10a5fa87dd2.png)\n![image](https://user-images.githubusercontent.com/97091148/175812215-291e978a-407f-4203-9ea7-c8023b1e6e84.png)\n![image](https://user-images.githubusercontent.com/97091148/175812230-a437aba7-6407-4931-9560-336052361b4e.png)\n\n## Progress\nThis project is not done, and still under development to procedurally make better terrain.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjohnmanjohnston%2Fvoxel-terrain-generator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjohnmanjohnston%2Fvoxel-terrain-generator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjohnmanjohnston%2Fvoxel-terrain-generator/lists"}