{"id":20414690,"url":"https://github.com/johnnyldealba/agartha-flash","last_synced_at":"2026-03-06T20:01:52.735Z","repository":{"id":155543485,"uuid":"494807159","full_name":"JohnnyLdeAlba/agartha-flash","owner":"JohnnyLdeAlba","description":"A prototype game engine made in 2013 that was written in ActionScript (Flash).","archived":false,"fork":false,"pushed_at":"2022-05-27T20:41:16.000Z","size":6965,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-12-04T09:57:38.097Z","etag":null,"topics":["actionscript","flash","game","game-engine"],"latest_commit_sha":null,"homepage":"","language":"ActionScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/JohnnyLdeAlba.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-05-21T14:31:26.000Z","updated_at":"2022-05-27T19:43:32.000Z","dependencies_parsed_at":null,"dependency_job_id":"0c922a3c-c980-45c2-b54b-e8f0fa63d168","html_url":"https://github.com/JohnnyLdeAlba/agartha-flash","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/JohnnyLdeAlba/agartha-flash","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JohnnyLdeAlba%2Fagartha-flash","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JohnnyLdeAlba%2Fagartha-flash/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JohnnyLdeAlba%2Fagartha-flash/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JohnnyLdeAlba%2Fagartha-flash/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/JohnnyLdeAlba","download_url":"https://codeload.github.com/JohnnyLdeAlba/agartha-flash/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JohnnyLdeAlba%2Fagartha-flash/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30195529,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-06T19:07:06.838Z","status":"ssl_error","status_checked_at":"2026-03-06T18:57:34.882Z","response_time":250,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["actionscript","flash","game","game-engine"],"created_at":"2024-11-15T06:11:56.052Z","updated_at":"2026-03-06T20:01:52.694Z","avatar_url":"https://github.com/JohnnyLdeAlba.png","language":"ActionScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Agartha 2.0 Flash\n\nA prototype game engine made in 2013 that was written in ActionScript (Flash). Features a single level, a few enemies and power ups. This was designed for a [game demo](https://github.com/JohnnyLdeAlba/agartha-html5) built in 2010 that was never completed. \n\n\u003cimg src=\"https://raw.githubusercontent.com/JohnnyLdeAlba/agartha-flash/main/agartha-flash-0904201901.png\" alt=\"\" style=\"width: 400px;\" /\u003e\n\n# What's Different from the HTML5 version?\n- Sound FX\n- A manager that tracks NPCs and projectiles and despawns them when they are out of range.\n- The player can create multiple bombs or projectiles at a time.\n\n# Why was this Abandoned?\n\nI loved ActionScript and I felt Flash as a platform was a great. Unfortunatly I didn't do my research when I designed this engine: Adobe at the time had just announced they'll be discontinuing Flash. Today there is no way to run it at all except through legacy means. \n\n# Known Issues\n\nThis version of Agartha was written in ActionScript and designed to run off a server through the browser using Adobe Flash. Because Flash is no longer supported and legacy emulators do not support ActionScript 4 yet, the only way to play this is through a legacy browser that supports Adobe Flash.\n\n# [Watch Preview on YouTube](https://www.youtube.com/watch?v=hIGxXLqA5QM)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjohnnyldealba%2Fagartha-flash","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjohnnyldealba%2Fagartha-flash","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjohnnyldealba%2Fagartha-flash/lists"}