{"id":25983774,"url":"https://github.com/joserochadev/emuchan","last_synced_at":"2026-06-11T09:31:15.490Z","repository":{"id":280733289,"uuid":"942985647","full_name":"joserochadev/EmuChan","owner":"joserochadev","description":"EmuChan is a Game Boy DMG emulator written in Rust, focused on learning and exploring hardware emulation.","archived":false,"fork":false,"pushed_at":"2025-12-17T12:52:27.000Z","size":185,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-12-21T01:20:15.924Z","etag":null,"topics":["dmg","emulation","emulator","gameboy","gbdev","hardware-emulation","learning","retrogaming","rust"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/joserochadev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-03-05T01:59:53.000Z","updated_at":"2025-10-23T12:13:07.000Z","dependencies_parsed_at":null,"dependency_job_id":"f932fb1b-716d-4dda-b557-d1c4f7e50aef","html_url":"https://github.com/joserochadev/EmuChan","commit_stats":null,"previous_names":["joserochadev/emuchan"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/joserochadev/EmuChan","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/joserochadev%2FEmuChan","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/joserochadev%2FEmuChan/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/joserochadev%2FEmuChan/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/joserochadev%2FEmuChan/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/joserochadev","download_url":"https://codeload.github.com/joserochadev/EmuChan/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/joserochadev%2FEmuChan/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34192870,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-11T02:00:06.485Z","response_time":57,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dmg","emulation","emulator","gameboy","gbdev","hardware-emulation","learning","retrogaming","rust"],"created_at":"2025-03-05T10:32:33.741Z","updated_at":"2026-06-11T09:31:15.484Z","avatar_url":"https://github.com/joserochadev.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# EmuChan 🕹️\n\nThis is a **hobby project** to learn Rust and explore hardware emulation. The goal is to emulate the original GameBoy—not to create a final product, but as a way to learn and have fun in the process.\n\n\u003e **Note:** This project is not intended to be a production tool. The focus is on learning and exploring hardware emulation in a hands-on way.\n\n## 🚀 Features\n\n✅ Emulation of the GameBoy's Z80-like CPU  \n✅ Implementation of the memory bus and register mapping  \n✅ Rendering via PPU (in development)  \n✅ Support for the GameBoy boot ROM (in development)  \n✅ Compatibility with games and hardware tests (in development)\n✅ CLI to run the emulator, execute tests, or disassemble memory sections\n\n## 📚 References\n\nThese resources have been essential for building the emulator:\n\n- 📚 [PanDocs - GameBoy Specifications](https://gbdev.io/pandocs/Specifications.html)\n- 🛠️ [Mooneye - Testing and debugging tools](https://github.com/Gekkio/mooneye-gb)\n- 🔢 [GameBoy OpCode Table](https://izik1.github.io/gbops/index.html)\n- 🏁 [Disassembly of the GameBoy Boot ROM](https://gist.github.com/drhelius/6063288)\n- 🏁 [sm83 - GameBoy CPU JSON tests](https://github.com/SingleStepTests/sm83)\n\n## 💻 How to Run\n\n1️⃣ **Clone the repository:**\n\n```sh\ngit clone https://github.com/joserochadev/EmuChan.git\ncd EmuChan\n```\n\n2️⃣ **Compile the project:**\n\n```sh\ncargo build --release\n```\n\n3️⃣ Run the CLI:\n\nThe CLI allows you to:\n\n- Run the emulator\n- Execute a specific test\n- Disassemble a memory section\n\n**Run the emulator with a ROM:**\n\n```sh\ncargo run --release -- run path/to/rom.gb\n```\n\n**Run a specific test from a JSON file:**\n\n```sh\ncargo run --release -- test path/to/test.json\n```\n\n**Disassemble a section of memory:**\n\n```sh\ncargo run --release -- disassembler 0x0000 256\n```\n\n(This disassembles 256 bytes starting at address 0x0000.)\n\n**Show help message:**\n\n```sh\ncargo run --release -- help\n\n```\n\n## 📌 Contributions\n\nThis project is not commercial and is intended for learning purposes. However, if you have suggestions or improvements, feel free to open an issue or submit a pull request! 🚀\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjoserochadev%2Femuchan","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjoserochadev%2Femuchan","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjoserochadev%2Femuchan/lists"}