{"id":15015222,"url":"https://github.com/jsorrell/carpetskyadditions","last_synced_at":"2025-04-04T14:07:42.002Z","repository":{"id":37306140,"uuid":"276755325","full_name":"jsorrell/CarpetSkyAdditions","owner":"jsorrell","description":"Empty world generation with new ways to obtain 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Carpet Sky Additions\n\n[![GitHub downloads](https://img.shields.io/github/downloads/jsorrell/CarpetSkyAdditions/total?label=Github%20downloads\u0026logo=github)](https://github.com/jsorrell/CarpetSkyAdditions/releases)\n[![CurseForge downloads](http://cf.way2muchnoise.eu/full_633402_downloads.svg)](https://www.curseforge.com/minecraft/mc-mods/carpet-sky-additions)\n[![Modrinth downloads](https://img.shields.io/modrinth/dt/3oX3JnAP?label=Modrinth%20Downloads)](https://modrinth.com/mod/carpet-sky-additions)\n\n[![en](https://img.shields.io/badge/lang-en-red.svg)](/README.md)\n[![zh_cn](https://img.shields.io/badge/lang-zh--cn-yellow.svg)](/docs/zh_cn/README.md)\n\nCarpet Sky Additions is a module for [fabric-carpet](https://github.com/gnembon/fabric-carpet)\noriginally based on [skyrising/skyblock](https://github.com/skyrising/skyblock).\n\nThis mod aims to provide an expert-level SkyBlock style gameplay that depends on players' knowledge of Minecraft\nmechanics.\nIn some cases, outside tools such as [Chunkbase](https://www.chunkbase.com/)\nor [MiniHUD](https://www.curseforge.com/minecraft/mc-mods/minihud) will be helpful.\nUsage of these is encouraged.\nSometimes extended grinding or AFKing will be required for progression.\nUnless SkyBlock world generation is chosen or features are specifically enabled, the mod will do nothing.\nThis means SkyBlock and Non-SkyBlock worlds can be switched between easily without restarting the\nclient.\n\n## Installation\n\n[![Vanilla Sky: Everything from Nothing](http://cf.way2muchnoise.eu/title/624853.svg)](https://www.curseforge.com/minecraft/modpacks/vanilla-sky)\n\nThe easiest way to use this mod is to install the modpack called ***Vanilla Sky: Everything from Nothing*** which is\navailable on CurseForge.\n\nTo create a new SkyBlock world, choose `World Type: SkyBlock` and enable the datapack `\"carpetskyadditions/skyblock\"`.\n\nIf you want a harder challenge, ***also*** enable the datapack `\"carpetskyadditions/skyblock_acacia\"` to start with an\nAcacia\ntree instead of an Oak tree.\n\nFor custom or server installations, follow the [Detailed Installation Instructions](docs/en_us/installation.md)\n\n## Features\n\n### SkyBlock Generation\n\nA SkyBlock world generates exactly like a Default generation world, but with every block removed. Biomes and Structure\nBounding Boxes are kept in place. This means Husks will still spawn in Deserts and Blazes will spawn in Nether\nFortresses, for example. Even with almost every block removed, you have access to most things in the game.\n\n[More Generation Details](docs/en_us/generation.md)\n\n### Gameplay Changes ###\n\nSkyBlock generation does, however, leave a few unobtainable resources.\nIn addition to adding SkyBlock generation, this mod also fills in\nthe gaps, making as minimal and Minecrafty changes as possible.\n\nThe biggest progress-blocker is Lava, which is unobtainable by default.\nThis prevents going to the Nether or End or getting Cobblestone.\nThis mod fixes that problem by providing a way to get Lava.\n\nSand is also very limited in a default SkyBlock world, but the mod allows for more to be created.\n\nMost other resources provided by this mod are cosmetic and don't make major changes to progression, such as Dead Bushes\nand Ender Dragon Heads.\n\nWhen possible, changes were added to a datapack instead of being programmed into the mod for ease of user customization.\nThe datapack is built into the mod.\n\nSkyBlock advancements were also added to guide progression and document the mod's changes to vanilla.\n\n*When installed with default settings, all blocks, items, mobs, and advancements obtainable in Default generation are\nobtainable in SkyBlock generation.*\n\n[List of Mod Features](docs/en_us/features.md)\n\n[List of Datapack Features](docs/en_us/datapack.md)\n\n### Commands\nThis mod provides a command for generating islands,\nwhich simplifies having multiple players on the same server with different starting islands.\n\n[List of Mod Commands](docs/en_us/commands.md)\n\n### Progression Walkthrough\n\nIf you get stuck, a general progression walkthrough is available [here](docs/en_us/progression.md).\n\n## Translations\n\nThe mod and the datapack are available for translation using [CrowdIn](https://crowdin.com/project/carpetskyadditions).\nIf you are able to add translations, your help would be much appreciated.\n\n## Acknowledgements\n\n- [@skyrising](https://github.com/skyrising/skyblock) for the initial mod idea\n\n- [@DeadlyMC](https://github.com/DeadlyMC/Skyblock-datapack) for the initial ideas for the datapack\n\n- [@gnembon](https://github.com/gnembon/fabric-carpet) for `fabric-carpet`\n\n- All the translators on CrowdIn\n\n## License\n\nThis project is licensed under the terms of the MIT license.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjsorrell%2Fcarpetskyadditions","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjsorrell%2Fcarpetskyadditions","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjsorrell%2Fcarpetskyadditions/lists"}