{"id":26451175,"url":"https://github.com/jtesta/souls_givifier","last_synced_at":"2025-03-18T16:32:23.736Z","repository":{"id":169184991,"uuid":"645091748","full_name":"jtesta/souls_givifier","owner":"jtesta","description":"A save-game editor for Dark Souls Remastered, Dark Souls II: Scholar of the First Sin, Dark Souls III, and Elden Ring.  Grants many, many souls/runes so all stats can be maxed out.","archived":false,"fork":false,"pushed_at":"2024-12-05T18:46:29.000Z","size":7573,"stargazers_count":25,"open_issues_count":2,"forks_count":8,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-12-05T19:30:57.903Z","etag":null,"topics":["darksouls","eldenring","saveeditor"],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/jtesta.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-05-24T22:55:31.000Z","updated_at":"2024-12-05T18:46:33.000Z","dependencies_parsed_at":null,"dependency_job_id":"32e80084-841b-47f4-b30e-edfdb6b07f96","html_url":"https://github.com/jtesta/souls_givifier","commit_stats":null,"previous_names":["jtesta/souls_givifier"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jtesta%2Fsouls_givifier","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jtesta%2Fsouls_givifier/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jtesta%2Fsouls_givifier/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jtesta%2Fsouls_givifier/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/jtesta","download_url":"https://codeload.github.com/jtesta/souls_givifier/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244260120,"owners_count":20424672,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["darksouls","eldenring","saveeditor"],"created_at":"2025-03-18T16:32:23.315Z","updated_at":"2025-03-18T16:32:23.731Z","avatar_url":"https://github.com/jtesta.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Souls Givifier\n\nThis tool edits save-game files from various FromSoftware games, and grants 1 billion souls/runes in order to max out all stats (STR = 99, DEX = 99, etc.).  This lowers the bar so more casual players can enjoy the phenomenal artwork and storytelling these games are known for.\n\nThe following games are currently supported (*PC only*):\n* Dark Souls Remastered\n* Dark Souls II: Scholar of the First Sin\n* Dark Souls III\n* Elden Ring\n\nNote that while no adverse effects were observed during testing, your edited character may (or may not) be penalized in multiplayer in the future.\n\n## Usage\n\nThere are two methods of editing save files.  The main method is using the Javascript code through a browser (a live version is available at [https://jtesta.github.io/souls_givifier/](https://jtesta.github.io/souls_givifier/)); this has the advantages of being highly accessible to non-technical users and without needing to run shady programs/malware.\n\nThe alternate method is using the Python command-line program (see [souls_givifier.py](https://github.com/jtesta/souls_givifier/blob/master/souls_givifier.py)).\n\nThe general workflow is:\n1. Start a new game (if you don't have a save file already).\n2. Exit the game.\n3. Locate the `*.sl2` file that contains the save info (instructions are found in the browser-based tool).\n4. Make a backup of the `*.sl2` files in case it becomes corrupted during this process.\n5. Use your browser (or command line tool) to set the number of held souls/runes to 999,999,999.\n6. Replace the original `*.sl2` file with your edited version.\n7. Start the game back up, then max out all your stats.\n8. Beat *all bosses* in three tries or less!  And enjoy the scenery without the frustration!\n\nA video showing the editing process for Elden Ring is here: [https://youtu.be/PZCt8gPkr_k](https://youtu.be/PZCt8gPkr_k)\n\n## Screenshots\n\n**Dark Souls Remastered:**\n![DSR1](/screenshots/dsr_1.png)\n![DSR1](/screenshots/dsr_2.png)\n\n**Dark Souls II: Scholar of the First Sin:**\n![DS2](/screenshots/ds2_1.png)\n![DS2](/screenshots/ds2_2.png)\n\n**Dark Souls III:**\n![DS3](/screenshots/ds3_1.png)\n![DS3](/screenshots/ds3_2.png)\n\n**Elden Ring:**\n![ER](/screenshots/er_1.png)\n![ER](/screenshots/er_2.png)\n\n## References\n\nParts of this project's code were based on [Michał Gębicki's SL2Bonfire codebase](https://github.com/mi5hmash/SL2Bonfire).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjtesta%2Fsouls_givifier","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjtesta%2Fsouls_givifier","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjtesta%2Fsouls_givifier/lists"}