{"id":26284110,"url":"https://github.com/judelco/coremath","last_synced_at":"2025-07-30T09:08:12.005Z","repository":{"id":77849958,"uuid":"211726462","full_name":"JuDelCo/CoreMath","owner":"JuDelCo","description":"Linear algebra math library and utils","archived":false,"fork":false,"pushed_at":"2025-03-26T20:00:25.000Z","size":211,"stargazers_count":9,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-07-12T05:52:20.973Z","etag":null,"topics":["csharp","game","game-development","game-engine","gamedev","inverse-kinematics","math","physics","unity","unity3d","utility","utility-library"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/JuDelCo.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2019-09-29T21:08:31.000Z","updated_at":"2025-04-14T01:19:36.000Z","dependencies_parsed_at":null,"dependency_job_id":"d0c63a70-51a4-4bbf-9a4d-22e054119a0f","html_url":"https://github.com/JuDelCo/CoreMath","commit_stats":null,"previous_names":[],"tags_count":22,"template":false,"template_full_name":null,"purl":"pkg:github/JuDelCo/CoreMath","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JuDelCo%2FCoreMath","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JuDelCo%2FCoreMath/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JuDelCo%2FCoreMath/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JuDelCo%2FCoreMath/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/JuDelCo","download_url":"https://codeload.github.com/JuDelCo/CoreMath/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/JuDelCo%2FCoreMath/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":267843005,"owners_count":24153135,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-30T02:00:09.044Z","response_time":70,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","game","game-development","game-engine","gamedev","inverse-kinematics","math","physics","unity","unity3d","utility","utility-library"],"created_at":"2025-03-14T18:21:06.715Z","updated_at":"2025-07-30T09:08:11.978Z","avatar_url":"https://github.com/JuDelCo.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"JuCore Math\n=====================\n\nJuCore Math is a linear algebra math library. It also contains 2D, 3D physics, noise generators, random functions and Inverse Kinematics methods.\n\nNote: All angles are in radians (except using euler functions).\n\nAny feedback is welcome !\n\n\nSee also\n=====================\n\n- [JuCore](https://github.com/JuDelCo/Core) - Core package base (service locator and useful services)\n- [JuCore ECS](https://github.com/JuDelCo/CoreECS) - Deterministic lightweight ECS framework\n\n\nInstall\n=====================\n\n- For **Unity**, update the dependencies in the ```/Packages/manifest.json``` file in your project folder by adding:\n\n```json\n\t\"com.judelco.core.math\": \"https://github.com/JuDelCo/CoreMath.git#v1.15.0\",\n```\n\n- For native **.NET projects**, **Godot**, etc... run the following command in the console of your .NET project to add the package:\n\n```bash\n\tdotnet add package JuDelCo.Lib.CoreMath\n```\n\n\nContents\n=====================\n\n#### Classes (Math)\n\n- ```Math```\n- ```Bezier```\n- ```Bresenham```\n- ```Frustum```\n- ```Matrix3```\n- ```Matrix4```\n- ```Quat (Quaternion)```\n- ```Vector2f```\n- ```Vector2i```\n- ```Vector3f```\n- ```Vector3i```\n- ```Vector4f```\n- ```Vector4i```\n\n#### Classes (Noise)\n\n- ```ValueNoise```\n- ```WorleyNoise```\n- ```OpenSimplexNoise```\n- ```OpenSimplex2FastNoise```\n- ```OpenSimplex2SmoothNoise```\n\n#### Classes (Random)\n\n- ```Random```\n- ```RandomMath```\n- ```RandomNumber```\n- ```RandomDirection```\n- ```RandomPhysics```\n\n#### Classes (Physics)\n\n- ```Physics2D```\n- ```Physics3D```\n- ```Box```\n- ```FloatRect```\n- ```IntRect```\n- ```Plane```\n- ```Ray```\n- ```Sphere```\n\n#### Classes (Inverse Kinematics)\n\n- ```TwoBoneIK```\n- ```ThreeBoneIK```\n\n\nThe MIT License (MIT)\n=====================\n\nCopyright © 2017-2025 Juan Delgado (@JuDelCo)\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in\nall copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\nTHE SOFTWARE.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjudelco%2Fcoremath","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjudelco%2Fcoremath","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjudelco%2Fcoremath/lists"}