{"id":16909606,"url":"https://github.com/justahero/noire-rs","last_synced_at":"2025-12-18T07:30:18.841Z","repository":{"id":46922450,"uuid":"103759011","full_name":"justahero/noire-rs","owner":"justahero","description":"A small 3d rendering engine written in Rust and OpenGL","archived":true,"fork":false,"pushed_at":"2021-05-30T11:42:26.000Z","size":1042,"stargazers_count":8,"open_issues_count":4,"forks_count":1,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-02-15T12:13:15.955Z","etag":null,"topics":["3d","gl-shaders","graphics","opengl","raymarching","rendering","rust"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/justahero.png","metadata":{"files":{"readme":"Readme.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-09-16T14:39:31.000Z","updated_at":"2024-11-27T00:21:06.000Z","dependencies_parsed_at":"2022-09-23T08:41:37.244Z","dependency_job_id":null,"html_url":"https://github.com/justahero/noire-rs","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/justahero%2Fnoire-rs","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/justahero%2Fnoire-rs/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/justahero%2Fnoire-rs/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/justahero%2Fnoire-rs/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/justahero","download_url":"https://codeload.github.com/justahero/noire-rs/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239693250,"owners_count":19681621,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d","gl-shaders","graphics","opengl","raymarching","rendering","rust"],"created_at":"2024-10-13T18:56:33.906Z","updated_at":"2025-12-18T07:30:18.766Z","avatar_url":"https://github.com/justahero.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"noire-rs\n--------\n\nA minimal 3d rendering library written in Rust, it's mostly a port from existing code. It is first and foremost designed to experiment with Open GL shaders.\n\n# Build\n\nFirst install [cargo-watch](https://github.com/passcod/cargo-watch) to constantly compile the project while changing code.\n\n```shell\ncargo install cargo-watch\n```\n\nThen run the watch task\n\n```shell\ncargo watch -c -x \"+nightly build\"\n```\n\n# Examples\n\nThere are a number of example applications using this library, found in the [examples](./examples) folder. Run\n\n```shell\ncargo run --example\n```\n\nto list the examples.\n\nTo run one example. e.g. `triangles` run\n\n```shell\ncargo run --example triangles\n```\n\nThe latter example also supports live editing of the shader files, check shader files, open files in `./examples/triangles/shaders` in your text editor, edit and save it. If the new shader code compiles successfully, changes are applied immediately or otherwise error logs are displayed in the terminal.\n\n## Other Frameworks / Projects\n\nLow level libraries\n\n* [cgmath](https://github.com/rustgd/cgmath) - a linear algebra and math library for computer graphics\n* [gfx-rs/wgpu](https://github.com/gfx-rs/wgpu-rs) - an idiomatic wrapper library around [WebGPU](https://www.w3.org/community/gpu/) implementation\n* [image](https://github.com/image-rs/image) - a fast image processing library\n* [spirv-reflect](https://github.com/gwihlidal/spirv-reflect-rs) - a reflection API to analyze SPIR-V shader byte code\n* [ultraviolent](https://github.com/termhn/ultraviolet) - a fast linear \u0026 geometric algebra library\n* [winit](https://github.com/rust-windowing/winit) - a cross platform window handling library\n\nEngines / Frameworks\n\n* [amethyst](https://github.com/amethyst/amethyst) - data driven \u0026 data oriented game engine\n* [bevy](https://github.com/bevyengine/bevy/) - a modern data driven engine\n* [coffee](https://github.com/hecrj/coffee) - a 2D game engine\n* [ggez](https://github.com/ggez/ggez) - a 2D game engine to create Good Game Easily\n* [piston](https://github.com/PistonDevelopers/piston) - a modular game engine, one of the first written\n* [p5.js](https://p5js.org/) - a JavaScript library for creative coding based on [processing](https://github.com/processing/processing)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjustahero%2Fnoire-rs","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fjustahero%2Fnoire-rs","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fjustahero%2Fnoire-rs/lists"}