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실행하려면 \n\n설치 문서 INSTALL.md\n\n지형 스크립트 설명 towerscript.md\n\n# 개요 및 특징  \n\n## goguelike 의 단일 플레이어 버전 \n\n서버는 linux에서 golang으로 개발/실행 \n\nwindows 지원 추가\n\n클라이언트는 golang으로 webassembly 를 생성 \n\n\n## 100% 서버 기반 \n\t\n클라이언트는 viewer , 사용자 입력을 서버로 전달 하는 역할 \n\nwebsocket을 사용 연결 유지형 클라이언트 \n\n클라이언트를 통한 핵킹/치트 가능성을 원천 봉쇄 \n\n클라이언트는 캐릭터의 현재 위치기준으로 시야내의 지형정보만을 받는다. ( 맵핵의 원천 봉쇄)\n\n클라이언트 설치 불필요 \n\nwebassembly/websocket/webgl 지원하는 web browser 라면 플랫폼 불문하고 플레이 가능 \n\n\n## roguelike - roglight?\n\t\n실시간 턴제 \n\n    행동별로 필요한 turn이 다르다. \n    이동, 공격이 대각선인 경우 sqrt2 만큼 더 필요. \n\n실시간 랭킹 \n\n서버가 시작 될때 마다 random한 지형을 생성 ( 동일한 지형 스크립트를 사용하더라도 )\n\n\n## 지형 스크립트를 기반으로 지형을 생성 \n\n지형에 따른 공/방 변화 \n\n지형에 따른 시야의 제한 \n\t\n전투 가능/불가능 지역 지원 \n\n다른 지형 스크립트를 사용할 경우 완전히 다른 지형이 가능 \n\n지형 스크립트 생성기가 있다.  - towermaker\n\n\n## 시간에 따라 변화하는 세계 \n\n시간에 따라 지형이 변화 - 변화되는 지형을 visual 하게 표현 \n\n시간에 따른 환경의 변화가 게임 플레이에 영향을 끼침 ( 유리하게 또는 불리하게 )\n\n서버/지역 별로 시간의 흐름을 다르게 할수 있다. \n\n\n## 기본 게임 기능 \n\n시간 기반의 버프/디버프 구현 \n\n다양한 상태 이상(condition) 이 존재 \n\n전투와 탐험에 따른 경험치 획득 및 성장 \n\n함정이 존재 - 데미지, 텔레포트 성향 변화, 기억상실 등 \n\n범위 공격 존재 \n\n지뢰와 범위 공격을 하는 방해물 배치 가능 \n\n사망시 경험치 손실, 아이템, 소지금 드랍 \n\n장비 아이템 - level up 과 병행되는 강함 \n\n스크롤 과 포션, 게임 머니가 존재 \n\n재활용 상점(recycle)이 존재\n\n장비/아이템의 무게 존재, 과중 시 페널티 존재. \n\n채팅 가능 \n\n성장에 따라 HP(health point) / SP(stamina point) / 시야(sight) 증가\n \n권한 키를 사용해 권한을 여러가지로 부여 할수 있다. ( admin 권한)\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkasworld%2Fgoguelike-single","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkasworld%2Fgoguelike-single","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkasworld%2Fgoguelike-single/lists"}