{"id":23038822,"url":"https://github.com/kauefraga/ping-pong","last_synced_at":"2026-06-24T03:35:39.467Z","repository":{"id":179969617,"uuid":"664384679","full_name":"kauefraga/ping-pong","owner":"kauefraga","description":"The classic ping pong game made with Raylib/C++.","archived":false,"fork":false,"pushed_at":"2023-12-09T19:29:55.000Z","size":2578,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-07-04T20:41:19.601Z","etag":null,"topics":["cpp","game-development","ping-pong","raylib","raylib-cpp"],"latest_commit_sha":null,"homepage":"https://kauefraga.itch.io/ping-pong","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/kauefraga.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-07-09T20:16:33.000Z","updated_at":"2024-08-25T17:29:53.000Z","dependencies_parsed_at":null,"dependency_job_id":"c2b1a10e-0666-4ee2-9daa-c7dfffd1060d","html_url":"https://github.com/kauefraga/ping-pong","commit_stats":null,"previous_names":["kauefraga/ping-pong"],"tags_count":4,"template":false,"template_full_name":null,"purl":"pkg:github/kauefraga/ping-pong","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kauefraga%2Fping-pong","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kauefraga%2Fping-pong/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kauefraga%2Fping-pong/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kauefraga%2Fping-pong/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/kauefraga","download_url":"https://codeload.github.com/kauefraga/ping-pong/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kauefraga%2Fping-pong/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34716325,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-24T02:00:07.484Z","response_time":106,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game-development","ping-pong","raylib","raylib-cpp"],"created_at":"2024-12-15T18:25:32.852Z","updated_at":"2026-06-24T03:35:39.451Z","avatar_url":"https://github.com/kauefraga.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cdiv align=\"center\"\u003e\n  \u003ch1\u003e\u003ccode\u003ePing Pong\u003c/code\u003e\u003c/h1\u003e\n\n  \u003cp\u003e\n    \u003cstrong\u003e🏓 The classic ping pong game made with Raylib/C++. 🏓\u003c/strong\u003e\n  \u003c/p\u003e\n\n  \u003cp\u003e\n    \u003cimg\n      alt=\"GitHub top language\"\n      src=\"https://img.shields.io/github/languages/top/kauefraga/ping-pong\"\n    /\u003e\n    \u003cimg\n      alt=\"GitHub all releases\"\n      src=\"https://img.shields.io/github/downloads/kauefraga/ping-pong/total\"\n    /\u003e\n    \u003ca href=\"https://github.com/kauefraga/ping-pong/commits/main\"\u003e\n      \u003cimg\n        alt=\"GitHub last commit\"\n        src=\"https://img.shields.io/github/last-commit/kauefraga/ping-pong\"\n      /\u003e\n    \u003c/a\u003e\n    \u003cimg\n      alt=\"GitHub LICENSE\"\n      src=\"https://img.shields.io/github/license/kauefraga/ping-pong\"\n    /\u003e\n  \u003c/p\u003e\n\u003c/div\u003e\n\n### Features (v2.1.0)\n\n- A classic game with all the implementations you would expect.\n- Player versus Computer (simple AI algorithm).\n- Player versus Player (ws and arrows).\n- A ball that moves faster than your reflex.\n- A dead-simple score implementation.\n- It's written in C++, so it's blazingly fast!\n- It's very lightweight. It is consuming around 25MB of RAM!!\n\n## ⬇️ Getting Started\n\n### How to install and run it\n\n1. Install the game executable in the [releases section](https://github.com/kauefraga/ping-pong/releases);\n2. Unzip it inside the folder and keep the files as they are;\n3. Double click the `ping-pong.exe` and enjoy the gameplay!\n\nFeel free to open an [issue](https://github.com/kauefraga/ping-pong/issues). We'd like to read and fix the bugs you spotted!\n\n### How to play\n\nCurrently, it's pretty straightforward:\n\n- When you execute the game you are going to see the logo scene\n  - press \u003ckbd\u003espacebar\u003c/kbd\u003e\n- Sequentially, you're gonna see the game mode selector\n  - press \u003ckbd\u003ew\u003c/kbd\u003e or \u003ckbd\u003earrow up\u003c/kbd\u003e to select Player versus CPU\n  - press \u003ckbd\u003es\u003c/kbd\u003e or \u003ckbd\u003earrow down\u003c/kbd\u003e to select Player versus Player\n  - then hit \u003ckbd\u003eenter\u003c/kbd\u003e to proceed\n- In the gameplay scene you will see the ping pong court\n  - press \u003ckbd\u003ew\u003c/kbd\u003e or \u003ckbd\u003es\u003c/kbd\u003e to move the player one (left)\n  - press \u003ckbd\u003earrow up\u003c/kbd\u003e or \u003ckbd\u003earrow down\u003c/kbd\u003e to move the player two (right), if they exist\n\nYou learned how to play Ping Pong! Hope you like it 💙\n\n## 💖 Collaborators\n\nSee who helped to make this project better, [CREDITS](CREDITS.md).\n\n## 📑 Roadmap\n\nA list to keep track of what's coming soon.\n\n- [ ] Release version 2.2.0.\n  - Add background sound track.\n  - Fix ball table collision sound.\n  - Change ball color to contrast. \n  - Implement `winner` (after 25 points).\n- [x] Refactor #1.\n  - Encapsulate global states.\n  - Use header and implementation files (.cpp and .h).\n  - Folder structure scene-based.\n  - Enforces OOP.\n- [ ] Refactor #2.\n  - Simplify scores and classes.\n  - Use \"state\" design pattern to solve scene transition.\n\n## 📝 License\n\nThis project is licensed under the GPL-3.0 License - See the [LICENSE](https://github.com/kauefraga/ping-pong/blob/main/LICENSE) for more information.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkauefraga%2Fping-pong","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkauefraga%2Fping-pong","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkauefraga%2Fping-pong/lists"}