{"id":19228004,"url":"https://github.com/kbengine/kbengine_stresstest","last_synced_at":"2026-04-04T06:39:39.799Z","repository":{"id":82899571,"uuid":"89676387","full_name":"kbengine/kbengine_stresstest","owner":"kbengine","description":null,"archived":false,"fork":false,"pushed_at":"2019-05-28T03:51:59.000Z","size":8874,"stargazers_count":14,"open_issues_count":2,"forks_count":23,"subscribers_count":5,"default_branch":"master","last_synced_at":"2025-04-01T07:54:25.666Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/kbengine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-04-28T06:46:18.000Z","updated_at":"2024-01-01T11:04:03.000Z","dependencies_parsed_at":"2023-06-25T23:05:15.137Z","dependency_job_id":null,"html_url":"https://github.com/kbengine/kbengine_stresstest","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kbengine%2Fkbengine_stresstest","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kbengine%2Fkbengine_stresstest/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kbengine%2Fkbengine_stresstest/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kbengine%2Fkbengine_stresstest/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/kbengine","download_url":"https://codeload.github.com/kbengine/kbengine_stresstest/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249982558,"owners_count":21355719,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-09T15:26:22.500Z","updated_at":"2026-04-04T06:39:39.753Z","avatar_url":"https://github.com/kbengine.png","language":"C#","readme":"# kbengine_stresstest\n\n测试前要求\n\n  1：必须使用Linux系统， 如unbuntu系统\n  \n  2: 系统默认的TCP和可建立的连接数都很小，执行kbengine\\kbe\\tools\\server\\linux\\socket_optimization.sh优化系统后重启系统\n  \n  3：根据系统的核数配置适当的cellapp、baseapp进程的数量， 通常一核占用一个进程最好\n  \n  4: 启动服务器后等待服务器定时将所有场景创建完毕之后才可以进入游戏\n  \n  5: bots进程最好在另外一台机器上开启， 每个bots进程的虚拟客户端数量最好不要太多kbengine.xml-\u003edefaultAddBots-\u003etotalCount，例如配置为50， 需要测试多少人就缓慢多启动一点bots进程\n\n  6: 条件满足的话dbmgr、cellappmgr、baseappmgr、logger以及mysql最好不要和baseapp、cellapp放在一台硬件上\n  \n  7：使用print_servers.sh输出服务器当前信息， clients代表当前客户端连接数。\n\n--------------------------------------------------------------------------------------------\n\nVideo: http://v.youku.com/v_show/id_XMjgyMjM0MTYwNA==.html?spm=a2h3j.8428770.3416059.1\n![screenshots1](https://github.com/kbengine/kbengine_stresstest/blob/master/screenshots/stresstest_mmorpg3.jpg)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkbengine%2Fkbengine_stresstest","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkbengine%2Fkbengine_stresstest","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkbengine%2Fkbengine_stresstest/lists"}