{"id":13681971,"url":"https://github.com/keijiro/NoiseShader","last_synced_at":"2025-04-30T06:33:06.559Z","repository":{"id":25318249,"uuid":"28745068","full_name":"keijiro/NoiseShader","owner":"keijiro","description":"Noise shader library for Unity","archived":false,"fork":false,"pushed_at":"2021-05-21T09:45:17.000Z","size":172,"stargazers_count":1132,"open_issues_count":1,"forks_count":121,"subscribers_count":30,"default_branch":"master","last_synced_at":"2024-11-11T18:54:57.619Z","etag":null,"topics":["graphics","shader","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"HLSL","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/keijiro.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-01-03T13:56:43.000Z","updated_at":"2024-11-08T07:09:42.000Z","dependencies_parsed_at":"2022-08-02T20:30:52.415Z","dependency_job_id":null,"html_url":"https://github.com/keijiro/NoiseShader","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FNoiseShader","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FNoiseShader/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FNoiseShader/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FNoiseShader/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/keijiro","download_url":"https://codeload.github.com/keijiro/NoiseShader/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224175657,"owners_count":17268390,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["graphics","shader","unity","unity3d"],"created_at":"2024-08-02T13:01:38.520Z","updated_at":"2025-04-30T06:33:06.554Z","avatar_url":"https://github.com/keijiro.png","language":"HLSL","funding_links":[],"categories":["HLSL","Engines"],"sub_categories":[],"readme":"# Noise Shader Library for Unity\n\n![gif](https://github.com/user-attachments/assets/de57f3c3-8412-4c7e-89b2-a82486e6b216)\n\n**NoiseShader** is a Unity package that provides gradient noise functions\nwritten in HLSL. Most of these functions are ported from the [webgl-noise]\nlibrary, originally developed by Stefan Gustavson and Ahima Arts.\n\n[webgl-noise]: https://github.com/stegu/webgl-noise\n\nCurrently, the package includes the following noise functions:\n\n- 1D gradient noise\n- Classic Perlin noise (2D/3D)\n- Periodic Perlin noise (2D/3D)\n- Simplex noise (2D/3D)\n- Analytical derivatives of simplex noise (2D/3D)\n\n## How to Install\n\nThe Klutter Tools package (`jp.keijiro.noiseshader`) can be installed via the\n\"Keijiro\" scoped registry using Package Manager. To add the registry to your\nproject, please follow [these instructions].\n\n[these instructions]:\n  https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkeijiro%2FNoiseShader","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkeijiro%2FNoiseShader","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkeijiro%2FNoiseShader/lists"}