{"id":14960355,"url":"https://github.com/keijiro/kino","last_synced_at":"2025-05-15T00:07:18.939Z","repository":{"id":43043230,"uuid":"126137396","full_name":"keijiro/Kino","owner":"keijiro","description":"A collection of custom post processing effects for Unity","archived":false,"fork":false,"pushed_at":"2020-11-23T09:18:06.000Z","size":235,"stargazers_count":2231,"open_issues_count":3,"forks_count":154,"subscribers_count":62,"default_branch":"master","last_synced_at":"2025-05-15T00:07:15.235Z","etag":null,"topics":["effects","graphics","postprocess","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/keijiro.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2018-03-21T07:06:21.000Z","updated_at":"2025-05-14T16:47:03.000Z","dependencies_parsed_at":"2022-07-16T10:46:06.754Z","dependency_job_id":null,"html_url":"https://github.com/keijiro/Kino","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FKino","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FKino/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FKino/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keijiro%2FKino/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/keijiro","download_url":"https://codeload.github.com/keijiro/Kino/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254249197,"owners_count":22039029,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["effects","graphics","postprocess","unity","unity3d"],"created_at":"2024-09-24T13:22:06.941Z","updated_at":"2025-05-15T00:07:18.836Z","avatar_url":"https://github.com/keijiro.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"Kino\n====\n\n**Kino** is a collection of custom post-processing effects for Unity's\n[High Definition Render Pipeline][HDRP] (HDRP).\n\n[HDRP]:\n    https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest\n\nSystem Requirements\n-------------------\n\n- Unity 2019.3\n- HDRP 7.1\n\nEffects\n-------\n\n### Streak\n\n![screenshot](https://i.imgur.com/buCdMYm.gif)\n\n**Streak** adds horizontally stretched bloom that roughly resembles anamorphic\nlens flares. Although it's neither physically correct nor energy conserving,\nit's handy to emphasize shininess of the scene in just a few clicks.\n\n### Recolor\n\n![screenshot](https://i.imgur.com/uWiOrpDm.jpg)\n\n**Recolor** is a kind of [false color] effect that replaces image colors by\nmapping luminance to a given gradient. It also supports edge detection effect\nto add contour lines to the images.\n\n[false color]: https://en.wikipedia.org/wiki/False_color\n\n### Overlay\n\n**Overlay** simply adds a color gradient to the final output of the post\nprocess. It's handy to widen the color spectrum of the output in a nearly\nsubliminal level.\n\n### Glitch\n\n![gif](https://i.imgur.com/bCLcgBi.gif)\n![gif](https://i.imgur.com/kw85Pim.gif)\n\n**Glitch** is a collection of simple video glitch effects.\n\n- Block (block noise effect)\n- Drift (color drift effect)\n- Jitter (scan line jitter effect)\n- Jump (vertical jump effect)\n- Shake (horizontal shake effect)\n\n### Sharpen\n\nA simple sharpen filter that is similar to ones used in paint software.\n\n### Utility\n\nA multi-purpose filter that provides several small effects in a single pass.\n\n- Hue shift\n- Invert\n- Fade (fade to color)\n\n### Slice\n\n![Slice](https://i.imgur.com/UdZvhqo.gif)\n\nSlice and slide effect.\n\n### Test Card\n\n![Test Card](https://i.imgur.com/9kP6UFam.jpg)\n\nA simple test card pattern generator.\n\nHow To Install\n--------------\n\nThe Kino package uses the [scoped registry] feature to import dependent\npackages. Please add the following sections to the package manifest file\n(`Packages/manifest.json`).\n\nTo the `scopedRegistries` section:\n\n```\n{\n  \"name\": \"Keijiro\",\n  \"url\": \"https://registry.npmjs.com\",\n  \"scopes\": [ \"jp.keijiro\" ]\n}\n```\n\nTo the `dependencies` section:\n\n```\n\"jp.keijiro.kino.post-processing\": \"2.1.15\"\n```\n\nAfter changes, the manifest file should look like below:\n\n```\n{\n  \"scopedRegistries\": [\n    {\n      \"name\": \"Keijiro\",\n      \"url\": \"https://registry.npmjs.com\",\n      \"scopes\": [ \"jp.keijiro\" ]\n    }\n  ],\n  \"dependencies\": {\n    \"jp.keijiro.kino.post-processing\": \"2.1.15\",\n    ...\n```\n\n[scoped registry]: https://docs.unity3d.com/Manual/upm-scoped.html\n\nFrequently Asked Questions\n--------------------------\n\n#### Nothing happens when I add effects to a volume\n\nCheck the Default HDRP Settings in the Project Settings. You have to\ndefine custom post processing orders to make them take effect in the\npipeline.\n\n![HDRP settings](https://i.imgur.com/v6Kddthl.jpg)\n\nLicense\n-------\n\n[Unlicense](https://unlicense.org/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkeijiro%2Fkino","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkeijiro%2Fkino","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkeijiro%2Fkino/lists"}