{"id":18286916,"url":"https://github.com/khaled71612000/unity-platformer","last_synced_at":"2026-04-18T12:03:30.324Z","repository":{"id":244934447,"uuid":"508883278","full_name":"khaled71612000/Unity-Platformer","owner":"khaled71612000","description":"Unity Platformer is a project that demonstrates the creation of a platformer game using the Unity game engine.","archived":false,"fork":false,"pushed_at":"2026-04-04T10:29:33.000Z","size":3734,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-04-04T11:37:53.449Z","etag":null,"topics":["unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/khaled71612000.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-06-30T00:23:57.000Z","updated_at":"2026-04-04T10:29:38.000Z","dependencies_parsed_at":"2024-06-18T12:28:46.439Z","dependency_job_id":"4cc6f2f1-22ea-415e-83c1-a7c1ff57bf7e","html_url":"https://github.com/khaled71612000/Unity-Platformer","commit_stats":null,"previous_names":["khaled71612000/unity-platformer"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/khaled71612000/Unity-Platformer","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/khaled71612000%2FUnity-Platformer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/khaled71612000%2FUnity-Platformer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/khaled71612000%2FUnity-Platformer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/khaled71612000%2FUnity-Platformer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/khaled71612000","download_url":"https://codeload.github.com/khaled71612000/Unity-Platformer/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/khaled71612000%2FUnity-Platformer/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":31967993,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-18T00:39:45.007Z","status":"online","status_checked_at":"2026-04-18T02:00:07.018Z","response_time":103,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["unity"],"created_at":"2024-11-05T13:22:54.847Z","updated_at":"2026-04-18T12:03:30.309Z","avatar_url":"https://github.com/khaled71612000.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity Platformer\n\n\n![Unity](https://img.shields.io/badge/Unity-000000?logo=unity\u0026logoColor=white)\n![C#](https://img.shields.io/badge/C%23-239120?logo=c-sharp\u0026logoColor=white)\n![License](https://img.shields.io/badge/license-MIT-green)\n\n**Unity Platformer** is a project that demonstrates the creation of a platformer game using the Unity game engine. This project showcases how to develop gameplay mechanics for a platformer, including character controls, enemy AI, and level design.\n\n## Key Components\n\n### Scripts\n- **PlayerController.cs:** Manages player movements, jumps, and interactions.\n- **EnemyController.cs:** Controls enemy behaviors, including patrol and attack patterns.\n- **LevelManager.cs:** Handles level transitions and game state management.\n\n## Features\n\n- **Character Controls:** Implements smooth and responsive player controls.\n- **Enemy AI:** Includes melee and ranged enemies with simple patrol AI behavior.\n- **Level Design:** Demonstrates techniques for creating engaging platformer levels.\n![image](https://github.com/khaled71612000/Unity-Platformer/assets/59780800/ff1267db-84f8-4fa2-9df0-54f86a32a94b)\n![image](https://github.com/khaled71612000/Unity-Platformer/assets/59780800/38936576-50cd-4e22-ba52-b077601dc30d)\n\n\n## Screenshots\n\n![Screenshot 1](https://raw.githubusercontent.com/khaled71612000/Unity-Platformer/HEAD/Assets/Sprites/Arrows_pack.png)\n\n![Screenshot 2](https://raw.githubusercontent.com/khaled71612000/Unity-Platformer/HEAD/Assets/Sprites/Character/Dragon Warrior PNG/attack_01.png)\n\n![Screenshot 3](https://raw.githubusercontent.com/khaled71612000/Unity-Platformer/HEAD/Assets/Sprites/Character/Dragon Warrior PNG/attack_02.png)\n\n![Screenshot 4](https://raw.githubusercontent.com/khaled71612000/Unity-Platformer/HEAD/Assets/Sprites/Character/Dragon Warrior PNG/attack_03.png)\n\n![Screenshot 5](https://raw.githubusercontent.com/khaled71612000/Unity-Platformer/HEAD/Assets/Sprites/Character/Dragon Warrior PNG/crouch_01.png)\n\n\n\n## Architecture\n\nKey classes and systems (from source code):\n\n- **`CameraController`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — orchestrates game-wide systems — controls camera positioning and follow logic — Key methods: `MoveToNewRoom`\n- **`PlayerAttack`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — handles player input, movement, and state — neural network layer / training logic — Key methods: `Attack`, `FindFireball`\n- **`PlayerMovement`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — handles player input, movement, and state — neural network layer / training logic — Key methods: `Jump`\n- **`EnemyDamage`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — drives enemy AI behavior and decision-making — tracks hit points and applies damage — Key methods: `OnTriggerEnter2D`\n- **`EnemyFireballHolder`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — drives enemy AI behavior and decision-making\n- **`EnemyPatrol`** (extends `MonoBehaviour`) — Unity component attached to a GameObject — drives enemy AI behavior and decision-making — Key methods: `DirectionChange`, `MoveInDirection`\n\n\n## Tech Stack\n\n| Technology | Role |\n|---|---|\n| Unity 3D | Game engine |\n| C# | Gameplay scripting |\n| Unity Physics | Rigidbody \u0026 collision |\n| Git | Version control |\n\n\n## Getting Started\n\n### Prerequisites\n- [Unity Hub](https://unity.com/download) + Unity 2019.4 LTS or higher\n- Visual Studio 2019+ or VS Code\n\n### Setup\n```bash\ngit clone https://github.com/khaled71612000/Unity-Platformer.git\n```\n1. Open **Unity Hub** → **Add** → select the cloned folder\n2. Open **Assets/Scenes/** → double-click the main scene\n3. Press ▶ **Play**\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkhaled71612000%2Funity-platformer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkhaled71612000%2Funity-platformer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkhaled71612000%2Funity-platformer/lists"}