{"id":16962969,"url":"https://github.com/kidagine/neszeldareplica","last_synced_at":"2025-04-11T22:26:53.594Z","repository":{"id":103760759,"uuid":"206726531","full_name":"kidagine/NESZeldaReplica","owner":"kidagine","description":"A basis for oldschool topdown movement/mechanics using Zelda(NES) as a reference in Unity","archived":false,"fork":false,"pushed_at":"2019-11-25T00:00:41.000Z","size":61055,"stargazers_count":7,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-03-25T18:21:29.559Z","etag":null,"topics":["oldschool","topdown","unity","zelda"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/kidagine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-09-06T06:19:37.000Z","updated_at":"2024-08-27T12:36:54.000Z","dependencies_parsed_at":null,"dependency_job_id":"63b23abe-06ff-4ee6-b80c-c1dcadc13fa8","html_url":"https://github.com/kidagine/NESZeldaReplica","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kidagine%2FNESZeldaReplica","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kidagine%2FNESZeldaReplica/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kidagine%2FNESZeldaReplica/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kidagine%2FNESZeldaReplica/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/kidagine","download_url":"https://codeload.github.com/kidagine/NESZeldaReplica/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248488690,"owners_count":21112411,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["oldschool","topdown","unity","zelda"],"created_at":"2024-10-13T23:23:00.780Z","updated_at":"2025-04-11T22:26:53.547Z","avatar_url":"https://github.com/kidagine.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# NES Zelda Replica\n\n![NES Zelda Replica](https://i.imgur.com/0KDGc0S.png)\n\nA small clone of **The Legend Of Zelda's** main player mechanics all of which are listed below, as well as some other minor things such as Input device detection displaying the correct UI and simple Inventory management.\n\n## Mechanics\n\n**Player Mechanics**|**Misc Mechanics**|                              \n  ------------------|  ------------------|\nHeart System|Input Device Detection|\nOldschool Topdown Movement|Simple Inventory|\nSword Attack|Simple Enemy AI|\nSword Beam|Room Transition|\nKnockback|Enabling Current Rooms|\nBow \u0026 Arrow|Basic UI|\nBomb|\nPower Bracelet|\nUnlocking Doors|\nDifferent Swords|\nDifferent Rings|\nEquipping Items|\nConsumambles|\nBoomerang|\nOldschool Death Animation|\nPick Up Hearts \u0026 Rupees|\nPick Up Heart Containers|\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkidagine%2Fneszeldareplica","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkidagine%2Fneszeldareplica","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkidagine%2Fneszeldareplica/lists"}