{"id":45911405,"url":"https://github.com/kiinii-pixel/Card-Wars","last_synced_at":"2026-03-27T23:01:17.974Z","repository":{"id":205744825,"uuid":"714082890","full_name":"kiinii-pixel/Card-Wars","owner":"kiinii-pixel","description":"Adventure Time: Card Wars made in Godot","archived":false,"fork":false,"pushed_at":"2026-03-09T17:08:25.000Z","size":104848,"stargazers_count":20,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2026-03-09T20:28:09.384Z","etag":null,"topics":["adventure-time","card-game","card-wars","deck-building","godot","godot-engine","godot4"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/kiinii-pixel.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2023-11-03T22:00:25.000Z","updated_at":"2026-03-08T10:59:11.000Z","dependencies_parsed_at":"2024-05-31T12:50:53.551Z","dependency_job_id":"fecddae8-37f2-4b45-806c-7c4af88580dd","html_url":"https://github.com/kiinii-pixel/Card-Wars","commit_stats":null,"previous_names":["kiinii-pixel/card-wars"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/kiinii-pixel/Card-Wars","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiinii-pixel%2FCard-Wars","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiinii-pixel%2FCard-Wars/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiinii-pixel%2FCard-Wars/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiinii-pixel%2FCard-Wars/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/kiinii-pixel","download_url":"https://codeload.github.com/kiinii-pixel/Card-Wars/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiinii-pixel%2FCard-Wars/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":31065013,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-27T22:49:25.097Z","status":"ssl_error","status_checked_at":"2026-03-27T22:49:22.599Z","response_time":164,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["adventure-time","card-game","card-wars","deck-building","godot","godot-engine","godot4"],"created_at":"2026-02-28T07:00:27.281Z","updated_at":"2026-03-27T23:01:17.969Z","avatar_url":"https://github.com/kiinii-pixel.png","language":"GDScript","funding_links":[],"categories":["godot"],"sub_categories":[],"readme":"# Card-Wars\nThis project is about turning the Card Wars TCG (from Adventure Time) into a playable **video game**.\nOnce I implement the core mechanics of the TCG I will likely turn it into its own unique game, or my interpretation of Card Wars.\nThis will include **New Cards!** BPDrej has been hard at work creating a **new Landscape Type!** More on that below.\nFor now, the Goal is a PC, or Browser Friendly Game.\n\n## Goals: \n### Done:\n  - Dynamic Cards (stats can be updated in real time)\n  - Drag and Drop system\n  - Hover Animations\n  - Automatic Hand spacing\n  - Drawing and Playing Cards\n  - Decks\n  - Fighting\n  - Discard Pile\n  - Main Menu\n\n### Next:\n  - Card Effects\n  - Spell Zone\n\n### Nerdy Details:\n  - ~~Data can be read from a JSON file containing the stats, description, etc. of every card.~~\n  - Cards are now saved as indididual Resources containing all their stats. This might be a good place to implement their effects too.\n  - Cards use a template so that only the art's image of the card needs to be saved and everything else is dynamic (no scans and real time stat changes).\n\n### **Dreams**, or: Unrealistic, Delusional Goals\n  - Move the game to 3D (Like Hearthstone)\n  - 3D Models for Cards that play animations according to their actions\n  - Cross Platform (Console, Mobile, PC)\n  - VR compatibility (very delusional)\n\n## New Content\nWe (mostly  BPDrej) have been brainstorming and working on a new Landscape Type, The Blazing Badlands, for years now. (The Artowork is 100% up to official standards aswell!)\nI'm excited to have a talented artist, capable of official looking artowrk, working with me on this project.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkiinii-pixel%2FCard-Wars","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkiinii-pixel%2FCard-Wars","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkiinii-pixel%2FCard-Wars/lists"}