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程序员书单\n- https://docs.imzlp.com\n- http://gameenginegems.com/gemsdb/index.php\n- http://www.aiwisdom.com/\n- https://github.com/0voice/expert_readed_books\n- https://www.best-books.dev/\n- https://github.com/manjunath5496\n- https://en.algorithmica.org/hpc\n- https://github.com/0voice/expert_readed_books\n- https://github.com/it-ebooks-0/it-ebooks-2023\n## CG\n- [Game-Programmer-Study-Notes](https://github.com/QianMo/Game-Programmer-Study-Notes)\n- [chrisbrejon](https://chrisbrejon.com/) \n- [计算机图形学必读的10本书 ](https://www.msra.cn/zh-cn/news/features/book-recommendation-computer-graphics)\n- [Learning Modern 3D Graphics Programming](https://paroj.github.io/gltut/)\n- [computer-graphics-from-scratch](https://gabrielgambetta.com/computer-graphics-from-scratch/)\n- [maths_cheat_sheet](https://antongerdelan.net/teaching/3dprog1/maths_cheat_sheet.pdf)\n- https://www.stubbornhuang.com/\n- https://github.com/kanition/pbrtbook\n- [自学图形学推荐读物](https://zhuanlan.zhihu.com/p/569531893)\n- https://github.com/HW140701/Book-list-of-computational-geometry-and-computer-graphics\n- https://github.com/zwluoqi/graphic_books\n- https://github.com/yang-shuohao/Render-Books\n- https://github.com/Gforcex/GPU-Book\n## Unity\n- [Unity-Books](https://github.com/yang-shuohao/Unity-Books)\n- [《UnityGraphicsProgramming》](https://github.com/IndieVisualLab) 5星 unity 图形学编程\n## DDD\n- [《分布式系统模式》中文版](https://github.com/dreamhead/patterns-of-distributed-systems)\n- [《实现领域驱动设计》](https://zhuanlan.zhihu.com/p/137260798) \n- [《领域驱动设计：软件核心复杂性应对之道》](https://github.com/gdut-yy/Domain-Driven-Design-zh)  5星 《领域驱动设计：软件核心复杂性应对之道》中文翻译\n## Software-Design\n-  [凤凰架构](https://icyfenix.cn/)\n- [《软件设计的哲学》](https://github.com/gdut-yy/A-Philosophy-of-Software-Design-zh)  5星 《软件设计的哲学》中文翻译\n- [《架构整洁之道》](https://github.com/gdut-yy/Clean-Architecture-zh) 5星 《架构整洁之道》中文翻译\n- [《编程之道》](https://github.com/yikeke/tao-of-programming)\n- [《魔法十分钟》](https://github.com/goldimax/magic-in-ten-mins)\n- [PPHC](https://github.com/johnlui/PPHC) 《高并发的哲学原理》开源图书（CC BY-NC-ND）\n## 程序员心智\n- [设计规则模块化的力量](https://book.douban.com/subject/1737636/)\n\n## English\n- https://github.com/llwslc/grammar-club\n### 社科\n- [原则](https://item.jd.com/49644339448.html)\n- [苏世民 我的经验与教训 快速复制成功者的投资管理秘诀 ](https://item.jd.com/12810476.html)\n- [Financial-Knowledge-Graphs](https://github.com/jm199504/Financial-Knowledge-Graphs) 小型金融知识图谱构建流程\n## .Net\n* [《Pro .NET Performance: Optimize Your C# Applications》](https://www.amazon.com/dp/1430244585) by Sasha Goldshtein, Dima Zurbalev, Ido Flatow\n* [《Pro .NET Memory Management: For Better Code, Performance, and Scalability》](https://prodotnetmemory.com) by Konrad Kokosa\n* [《Pro .NET Benchmarking: The Art of Performance Measurement》](https://aakinshin.net/prodotnetbenchmarking/) by Andrey Akinshin\n* [《CLR via C#》](https://www.amazon.com/dp/0735667454) by Jeffrey Richter\n* [《Pro Asynchronous Programming with .NET》](https://www.amazon.com/dp/1430259205) by Richard Blewett, Andrew Clymer\n* [《Writing High-Performance .NET Code》](https://www.amazon.com/dp/0990583457) by Ben Watson\n* [《Advanced .NET Debugging》](https://www.amazon.com/dp/0321578899) by Mario Hewardt\n* [《Concurrent Programming on Windows》](https://www.amazon.com/dp/032143482X) by Joe Duffy\n* [《.NET IL Assembler》](https://www.amazon.com/dp/1430267615) by Serge Lidin\n* [《High-Performance Windows Store Apps》](https://www.amazon.com/dp/0735682631) by Brian Rasmussen\n* [《Customizing the Microsoft® .NET Framework Common Language Runtime》](https://www.amazon.com/dp/0735619883) by Steven Pratschner\n* [《Under the Hood of .NET Memory Management》](https://www.red-gate.com/library/under-the-hood-of-net-memory-management) by Chris Farrell and Nick Harrison \n* [《Functional Concurrency in .NET》](https://www.manning.com/books/functional-concurrency-in-dotnet) by Riccardo Terrell\n## Go\n- https://github.com/byebyebruce/Introduction-to-Golang\n- https://shgopher.github.io/GOFamily\n- https://github.com/talkgo/read\n- https://github.com/llitfkitfk/go-best-practice\n- https://github.com/dariubs/GoBooks\n- https://github.com/0voice/Introduction-to-Golang\n- [《Go语法树入门》](https://github.com/chai2010/go-ast-book)\n- [《深入解析Go》](https://github.com/tiancaiamao/go-internals)\n- [《Go实战开发》](https://github.com/astaxie/Go-in-Action)\n- [《Go入门指南》](https://github.com/Unknwon/the-way-to-go_ZH_CN)\n- [《Go语言标准库》](https://github.com/polaris1119/The-Golang-Standard-Library-by-Example)\n- [《Go Web 编程》](https://github.com/astaxie/build-web-application-with-golang)\n- [《Go语言博客实践》](https://github.com/achun/Go-Blog-In-Action)\n- [《Go语言学习笔记》](https://github.com/qyuhen/book)\n- [《Go语言高级编程》](https://github.com/chai2010/advanced-go-programming-book)\n- [《Go 语言高性能编程》](https://geektutu.com/post/high-performance-go.html)\n- [《Effective Go》](https://golang.org/doc/effective_go.html) 英文版\n- [《The Way to Go》](https://github.com/Unknwon/the-way-to-go_ZH_CN) 中文版\n- [《Learning Go》](https://github.com/miekg/gobook)[《Learning Go》 中文版](https://github.com/mikespook/Learning-Go-zh-cn) \n- [《Go编程基础》](https://github.com/Unknwon/go-fundamental-programming)\n- [《Go Web基础》](https://github.com/Unknwon/go-web-foundation)\n- [《Go名库讲解》](https://github.com/Unknwon/go-rock-libraries-showcases)\n- [《Go 命令教程》](https://github.com/hyper-carrot/go_command_tutorial)\n- [《Go Code Review Comments》](https://code.google.com/p/go-wiki/wiki/CodeReviewComments)：Go 语言代码风格指导\n- [《Go Code Convention》](https://github.com/Unknwon/go-code-convention)：无闻的 Go 语言编码规范\n- [《Uber Go Guide》](https://github.com/xxjwxc/uber_go_guide_cn): Uber Go 语言编码规范\n- [《GopherCon 2014》](https://github.com/gophercon/2014-talks)\n- [《GopherCon 2015》](https://github.com/gophercon/2015-talks)\n- [《GopherCon 2016》](https://github.com/gophercon/2016-talks)\n- [《GopherCon 2017》](https://github.com/gophercon/2017-talks)\n- [《Network programming with Go》](http://jan.newmarch.name/go/)：[中文版](https://github.com/astaxie/NPWG_zh)\n- [《Practical Cryptography With Go》](https://leanpub.com/gocrypto/read#leanpub-auto-select-bibliography)\n- [《An Introduction to Programming in Go》](http://www.golang-book.com/)\n- [《Go Bootcamp》](http://www.golangbootcamp.com/book)\n- [《Mastering Concurrency in Go(July 2014)Nathan Kozyra》](https://www.packtpub.com/application-development/mastering-concurrency-go)\n- [《Go Programming Blueprints(January 23,2015)》](https://www.packtpub.com/application-development/go-programming-blueprints)\n- [《The Go Programming Language(Published Oct 30, 2015,Not Yet Published)》](http://www.gopl.io/)\n- [《Practical Go: Real world advice for writing maintainable Go programs》](https://dave.cheney.net/practical-go/presentations/qcon-china.html) \n## Rust\n- [How_to_learn_modern_Rust](https://github.com/joaocarvalhoopen/How_to_learn_modern_Rust)\n- [rust-learning](https://github.com/ctjhoa/rust-learning)\n- [async-book](https://github.com/rust-lang/async-book) Asynchronous Programming in Rust\n- [rust-course](https://github.com/sunface/rust-course)\n- [Rust 死灵书简体中文翻译](https://github.com/PureWhiteWu/nomicon-zh-Hans)\n- https://github.com/0voice/Understanding_in_Rust\n- [《perf-book》](https://github.com/nnethercote/perf-book) The Rust Performance Book.\n- [《Rust编程之道》](https://item.jd.com/12479415.html)\n- [《Rust权威指南》](https://item.jd.com/12878638.html)\n- [《Rust程序设计》](https://item.jd.com/12971660.html)\n- [《深入浅出Rust》](https://item.jd.com/31846262388.html)\n- [rust-reference](https://minstrel1977.gitee.io/rust-reference/type-layout.html)\n- [easy_rust_chs](https://github.com/kumakichi/easy_rust_chs)\n- [rust-horizon-2023](https://github.com/RustMagazine/rust-horizon-2023)\n- [comprehensive-rust](https://google.github.io/comprehensive-rust)\n## Linear-Algebra\n- [The-Art-of-Linear-Algebra](https://github.com/kenjihiranabe/The-Art-of-Linear-Algebra) 线性代数笔记\n- [notes-linear-algebra](https://github.com/zlotus/notes-linear-algebra) Graphic notes on Gilbert Strang's \"Linear Algebra for Everyone\"\n## database\n- https://github.com/asdlei99/ddia\n#### Article\n- [min-sized-rust](https://github.com/johnthagen/min-sized-rust)  This repository demonstrates how to minimize the size of a Rust binary.\n## C++\n- [Cxx_HOPL4_zh](https://github.com/Cpp-Club/Cxx_HOPL4_zh) Chinese translation of Bjarne Stroustrup's HOPL4 paper\n- [safe-rules](https://github.com/Qihoo360/safe-rules) 详细的C/C++编程规范指南，由360质量工程部编著，适用于桌面、服务端及嵌入式软件系统\n- [modern-cpp-tutorial](https://github.com/changkun/modern-cpp-tutorial)\n- [cpp_new_features](https://github.com/0voice/cpp_new_features)\n- [Modern-CPP-Programming](https://github.com/federico-busato/Modern-CPP-Programming)\n- [modern-cpp](https://changkun.de/modern-cpp/)\n- https://github.com/balloonwj/CppGuide\n- [《C++20 STL Cookbook》的非专业个人翻译](https://github.com/xiaoweiChen/CPP-20-STL-Cookbook)\n## C\n- https://wangdoc.com/clang/intro.html\n## Java\n- https://github.com/CL0610/Java-concurrency \n## Math\n- [《图论——一个迷人的世界》](https://book.douban.com/subject/27038320/)\n- [《实用线性代数》](https://book.douban.com/subject/26336485/)\n- [Interactive Linear Algebra](https://textbooks.math.gatech.edu)\n\n## Clang\n- https://github.com/xiaoweiChen/Clang-Compiler-Frontend\n## crypt\n- [人人都能读懂的密码学](https://crypt.wenwoha.com/) [github](https://github.com/guoshijiang/cryptography)\n## GameEngine\n- [books-i-used-to-develop-a-game-engine](https://www.haroldserrano.com/blog/books-i-used-to-develop-a-game-engine)\n## Computer Language Compiler\n- [编译技术](https://parsing-techniques.duguying.net) \n- [Crafting Interpreters](https://book.douban.com/subject/35548379/)\n- [guido_blog_translation](https://github.com/chinesehuazhou/guido_blog_translation)\n- [PL-Compiler-Resource](https://github.com/shining1984/PL-Compiler-Resource) 程序语言与编译技术相关资料（持续更新中）\n## bpf\n- 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