{"id":16312478,"url":"https://github.com/kiranandcode/godot-emacs-plugin","last_synced_at":"2026-01-24T02:02:16.047Z","repository":{"id":236725311,"uuid":"793035469","full_name":"kiranandcode/godot-emacs-plugin","owner":"kiranandcode","description":"Emacs bindings for Godot (WIP: read not working, hopefully soon, help appreciated :) \u003ew\u003c  uwu)","archived":false,"fork":false,"pushed_at":"2024-04-28T08:47:15.000Z","size":7,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-02-16T14:25:07.914Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/kiranandcode.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-04-28T08:40:44.000Z","updated_at":"2024-09-05T02:03:01.000Z","dependencies_parsed_at":"2024-04-28T09:45:58.403Z","dependency_job_id":null,"html_url":"https://github.com/kiranandcode/godot-emacs-plugin","commit_stats":null,"previous_names":["gopiandcode/godot-emacs-plugin","kiranandcode/godot-emacs-plugin"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiranandcode%2Fgodot-emacs-plugin","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiranandcode%2Fgodot-emacs-plugin/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiranandcode%2Fgodot-emacs-plugin/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/kiranandcode%2Fgodot-emacs-plugin/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/kiranandcode","download_url":"https://codeload.github.com/kiranandcode/godot-emacs-plugin/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250237805,"owners_count":21397399,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-10T21:48:12.252Z","updated_at":"2026-01-24T02:02:15.948Z","avatar_url":"https://github.com/kiranandcode.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Emacs Plugin for Godot \n\n## uwu Wats dis? \u003ew\u003c uwu\nSo this is ideally meant to be a plugin that provides some basic Emacs-like keybindings for Godot. I've searched online, and it seems like no-one else has done this, so hey uwuw let's give  it a go!!\n\n## Progress ;_; \nCurrently, I've implemented the functionality for a few of the bread-and-butter Emacs operations (beginning-of-line, end-of-line, forward-char, backward-char, end-of-line), but I haven't quite managed to figure out how to override Godot's builtin bindings....\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkiranandcode%2Fgodot-emacs-plugin","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkiranandcode%2Fgodot-emacs-plugin","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkiranandcode%2Fgodot-emacs-plugin/lists"}