{"id":21948022,"url":"https://github.com/kojobailey/raylib-test","last_synced_at":"2026-05-01T02:33:12.277Z","repository":{"id":248431523,"uuid":"828655133","full_name":"KojoBailey/raylib-test","owner":"KojoBailey","description":"A very simple game I've made to test C++ Raylib for the first time.","archived":false,"fork":false,"pushed_at":"2024-07-15T14:05:43.000Z","size":6594,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-12T18:27:18.045Z","etag":null,"topics":["cpp","game","raylib","videogame"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/KojoBailey.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-07-14T19:49:21.000Z","updated_at":"2024-07-15T14:05:46.000Z","dependencies_parsed_at":"2024-07-14T21:32:35.882Z","dependency_job_id":"622da18d-5952-4537-8984-0dcae8bc3d4f","html_url":"https://github.com/KojoBailey/raylib-test","commit_stats":null,"previous_names":["kojobailey/raylib-test"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/KojoBailey/raylib-test","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KojoBailey%2Fraylib-test","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KojoBailey%2Fraylib-test/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KojoBailey%2Fraylib-test/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KojoBailey%2Fraylib-test/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/KojoBailey","download_url":"https://codeload.github.com/KojoBailey/raylib-test/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KojoBailey%2Fraylib-test/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32483406,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-30T13:12:12.517Z","status":"online","status_checked_at":"2026-05-01T02:00:05.856Z","response_time":64,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game","raylib","videogame"],"created_at":"2024-11-29T05:11:29.972Z","updated_at":"2026-05-01T02:33:12.271Z","avatar_url":"https://github.com/KojoBailey.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Raylib Test Project\nNothing particularly special; just a test of C++ Raylib for myself to try things out.\n\nA [release](https://github.com/KojoBailey/raylib-test/releases/tag/1.0.0) of the game is available for those who want to check it out, and below are instructions for how to play...\n\n## How To Play\nFirstly, this is only intended to work on **Windows PC**, and runs via EXE. The release also comes with an `assets` folder, so make sure not to delete it if you want audio.\n\nIn the game, you are the **red square**, and your objective is to collect the **orange circles** to increase your score.\n\nTo move, you can either use **WASD** __or__ **arrow keys**, so pick whatever you're most comfortable with.\n\nA custom cursor is included, but it doesn't do anything...\n\nYou can press `i` to show some stats, although this is only useful for development lol.\n\nCan you reach **100 points**? (I haven't added any voicelines past that anyway :P)\n\n## Credits\nAll programming is by me (excluding the [Raylib](https://www.raylib.com/index.html) library of course), and the music and voicelines were also recorded and edited by myself.\n\nThe only asset I borrowed was the coin pickup sound effect, which I nabbed from [Pixabay](https://pixabay.com/sound-effects/90s-game-ui-6-185099/).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkojobailey%2Fraylib-test","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkojobailey%2Fraylib-test","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkojobailey%2Fraylib-test/lists"}