{"id":18325197,"url":"https://github.com/konijima/pz-community-api","last_synced_at":"2025-06-22T02:36:37.121Z","repository":{"id":45282233,"uuid":"425392688","full_name":"Konijima/PZ-Community-API","owner":"Konijima","description":"Community API is a team effort to centralize \u0026 give mod creators optimized tools for creating quality 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 \n## Description\nCommunity API is a team effort to centralize \u0026 give mod creators optimized tools for creating quality mods.  \nFor mod compatibility and efficiency, working as a team ensure that the API is updated and optimized.  \n  \n**Game Version:** 41.56-IWBUMS  \n**Links:** [Wiki](https://github.com/Konijima/PZ-Community-API/wiki) | [Projects](https://github.com/Konijima/PZ-Community-API/projects) | [Workshop](https://github.com/Konijima/PZ-Community-API) | [Documentation](https://quarantin.github.io/zomboid-javadoc/41.56/) | [Emmylua](https://emmylua.github.io/)\n  \n## Team\n**Developers:** \n- Konijima ([Steam](https://steamcommunity.com/id/konijima/myworkshopfiles/?appid=108600) | [Github](https://github.com/Konijima))  \n- Shurutsue ([Steam](https://steamcommunity.com/id/Shurutsue/myworkshopfiles/?appid=108600) | [Github](https://github.com/Shurutsue))  \n- Chuck ([Steam](https://steamcommunity.com/id/Chuckleberry_Finn/myworkshopfiles/?appid=108600) | [Github](https://github.com/ChuckTheSheep))  \n- Co ([Steam](https://steamcommunity.com/profiles/76561198056536755/myworkshopfiles/?appid=108600) | [Github](https://github.com/quarantin))  \n  \n## Informations\n[Coding Convention](https://github.com/Konijima/PZ-Community-API/blob/master/CodingConvention.md) | [Template API](https://github.com/Konijima/PZ-Community-API/blob/master/TemplateAPI.lua.md) | [Utilities](https://github.com/Konijima/PZ-Community-API/blob/master/Contents/mods/CommunityAPI/media/lua/shared/CommunityAPI)\n  \n## API List\n- **BodyLocationsAPI** ([Shared](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/shared/BodyLocationsAPI))  \nTweak body locations without overwritting BodyLocations.lua.  \n- **DistributionAPI** ([Server](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/server/DistributionAPI))  \nEasily manage your distribution tables.\n- **ItemTooltipAPI** ([Client](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/client/ItemTooltipAPI))  \nMake complex custom item tooltip for your new items.  \n- **LightAPI** ([Client](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/client/LightAPI))  \nAdd persistent light anywhere in the world.  \n- **SpawnerAPI** ([Client](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/client/SpawnerAPI) | [Server](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/server/SpawnerAPI))  \nSpawn vehicles, items and zombies anywhere in the world.\n- **WorldSoundAPI** ([Client](https://github.com/Konijima/PZ-Community-API/tree/master/Contents/mods/CommunityAPI/media/lua/client/WorldSoundAPI))  \nAdd persistent sounds anywhere in the world.  \n  \n## Workflow\n- Create/Publish a new branch named `\u003capi_name\u003e - \u003cfeature\u003e`.  \n- Do your work on that branch.  \n- Commit your changes by prefixing your API name in the title.  \n*Example -\u003e `DistributionAPI: Added new feature`*  \n- When you are ready to release an update create a **Pull Request**.  \n- Assign the Pull Request to your project and assignees.  \n- After quality control the merge will be completed.  \n- The branch will be deleted.  \n- Repeat the same process.  \n  \n## Guideline\n- Commits should be prefixed with the API name.  \n- Each API have a Github [Project](https://github.com/Konijima/PZ-Community-API/projects) to organize itself.  \n- Each API have a Github [Wiki](https://github.com/Konijima/PZ-Community-API/wiki) section for instruction on how to use the API.  \n- Workshop update weekly or daily if hotfix are required.  \n- API Developers must agree together to work on someone else API.  \n- Each API must be annoted and optimized.  \n- Readme can be updated without creating new branches.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkonijima%2Fpz-community-api","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkonijima%2Fpz-community-api","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkonijima%2Fpz-community-api/lists"}