{"id":22945012,"url":"https://github.com/korigamik/untitledpsp","last_synced_at":"2025-09-10T00:46:13.375Z","repository":{"id":60798729,"uuid":"541727919","full_name":"KorigamiK/UntitledPSP","owner":"KorigamiK","description":"A cross-platform 2D raycasting game implementation","archived":false,"fork":false,"pushed_at":"2022-10-21T15:09:04.000Z","size":807,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-08-29T18:52:24.944Z","etag":null,"topics":["cmake","cpp","game","hacktoberfest","psp","sdl2"],"latest_commit_sha":null,"homepage":"https://korigamik.itch.io/untitled-psp","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/KorigamiK.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-09-26T18:27:28.000Z","updated_at":"2023-10-16T18:10:24.000Z","dependencies_parsed_at":"2023-01-20T07:20:24.323Z","dependency_job_id":null,"html_url":"https://github.com/KorigamiK/UntitledPSP","commit_stats":null,"previous_names":[],"tags_count":11,"template":false,"template_full_name":null,"purl":"pkg:github/KorigamiK/UntitledPSP","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KorigamiK%2FUntitledPSP","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KorigamiK%2FUntitledPSP/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KorigamiK%2FUntitledPSP/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KorigamiK%2FUntitledPSP/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/KorigamiK","download_url":"https://codeload.github.com/KorigamiK/UntitledPSP/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/KorigamiK%2FUntitledPSP/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":274390719,"owners_count":25276408,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-09T02:00:10.223Z","response_time":80,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cmake","cpp","game","hacktoberfest","psp","sdl2"],"created_at":"2024-12-14T14:29:14.187Z","updated_at":"2025-09-10T00:46:13.356Z","avatar_url":"https://github.com/KorigamiK.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Untitled\n\nThis is the Untitled project.\n\nFor the 2022 PSP Game Jam.\n\n## The theme\n\n```It's not a glitch, it's a feature!```\n\nLet me explain how I implemented the theme. You see the game is simply very buggy, and that's not a glitch, it's a feature '(just kidding (or am I?)).\n\n## The game\n\nThe game is a 2.5D style platformer. You can move around in a 2D plane and you can also see you point of view.\n\nThe catch is that not all walls are solid, some are glitched and you can walk through them.\n\nYour task is to walk around and go through the glitched walls.\n\nYou start off with only one glitched wall, but as you progress you will find more and more glitched walls.\n\nHave fun and good luck!\n\n## Motivation\n\nI wanted to make a game that was a bit different from the other games in the jam. I wanted to make a game that was a bit more unique.\n\nThis is my first time ever making a game (like ever). I wanted to make something that was a bit more challenging and was more focused on the game logic aspect rather than the playability.\n\nThe game is a 2D raycaster experiment that I wanted to do for a long time. I hope you enjoy it!\n\n## Controls\n\n- PC\n  - \u003ckbd\u003eWASD/Arrow\u003c/kbd\u003e keys to move around\n  - \u003ckbd\u003eQ/E\u003c/kbd\u003e to pan the camera\n  - \u003ckbd\u003eZ/X\u003c/kbd\u003e to look up/down\n  - \u003ckbd\u003eEnter\u003c/kbd\u003e to confirm\n  - \u003ckbd\u003eEsc\u003c/kbd\u003e to pause/go back\n  - Click and hold mouse to look around\n\n- Gamepad/PSP\n  - \u003ckbd\u003eD-pad\u003c/kbd\u003e to move around\n  - Analog stick to move the camera\n  - \u003ckbd\u003eL/R\u003c/kbd\u003e to pan the camera\n  - \u003ckbd\u003eCircle/Triangle\u003c/kbd\u003e to look up/down\n  - \u003ckbd\u003eCross\u003c/kbd\u003e to confirm\n  - \u003ckbd\u003eStart\u003c/kbd\u003e to pause/go back\n\n## Showcase\n\n\u003cdetails\u003e\n  \u003csummary\u003eClick to expand!\u003c/summary\u003e\n\n### Menu\n\n![Menu](.github/showcase/menu.png)\n\n### Glitch\n\n![Glitch](.github/showcase/glitch.png)\n\n### Game\n\n![Game](.github/showcase/game.png)\n\n### Pause\n\n![Pause](.github/showcase/pause.png)\n\n### Level Finish\n\n![Level Finish](.github/showcase/finish.png)\n\n\u003c/details\u003e\n\n## Building and installing\n\nSee the [BUILDING](BUILDING.md) document.\n\n## Contributing\n\nSee the [CONTRIBUTING](CONTRIBUTING.md) document.\n\n---\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkorigamik%2Funtitledpsp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkorigamik%2Funtitledpsp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkorigamik%2Funtitledpsp/lists"}