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Turbulence\n\nTileset/map editor for Sega Genesis homebrew\n\n\n## Description/Overview\n\nTurbulence allows you to create and edit various graphical asset files for use in Sega Genesis developement/homebrew including:\n- Palettes -\u003e 4, 16 color palettes with 3 bits per channel (Red, Green, and Blue)\n- Tiles -\u003e 8x8 array of pixels with indexed colors from a palette\n- Tilesets -\u003e a set of tiles\n- Chunks -\u003e custom size 2D array of indexed tiles from the tileset with certain attributes\n- Chunksets -\u003e set of chunks\n- Tilemaps -\u003e custom size 2D array of indexed chunks from the chunkset with certain attributes\n\n\n## Usage\n\nFor detailed instructions on how to use Turbulence, visit the [Docs Home](docs/home.md).\n\n\n## Compiling From Source\n\nTo compile from source, make sure you have all the dependencies installed: `pip install pyinstaller PyQt6 numpy`\n\nThen run the build script: `pyinstaller --onefile --noconsole src/main.py`\n\nFinally, copy the resources directory into the dist directory.\n\n\n## Changelog\n\nLatest version: 1.0.2\n\nHighlights of version:\n- Fixes importing of chunksets and tilemaps\n- added demo files for testing\n\nRefer to the [Changelog](CHANGELOG.md) for all new features, changes to old features, soon to be removed features, now removed features, and fixed bugs.\n\n\n## Code of Conduct\n\nPlease visit the [Code of Conduct](CODE_OF_CONDUCT.md) for the code of conduct.\n\n\n## License\n\nThis project is licensed under the GNU GPLv3 (GNU General Public License v3.0) for more information read the [License](LICENSE.txt).\n\n\n## Support\n\nFor any questions, concerns, or comments feel free to email me at `kreglar@yahoo.com`\n\nFor any issues or bugs regarding the software, consider opening a new issue.\n\n\n## Authors \u0026 Acknowledgements\n\nkreglar - Turbulence lead, programming, art, documentation, everything 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