{"id":17296682,"url":"https://github.com/kryptos-fr/ballsofsteel","last_synced_at":"2025-03-26T20:42:57.154Z","repository":{"id":143287976,"uuid":"89895160","full_name":"Kryptos-FR/BallsOfSteel","owner":"Kryptos-FR","description":"24h Xenko Game Jam","archived":false,"fork":false,"pushed_at":"2017-05-02T12:44:18.000Z","size":12877,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-02-01T02:30:39.769Z","etag":null,"topics":["24hour","game-development","gamejam","xenko"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Kryptos-FR.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-05-01T03:41:33.000Z","updated_at":"2021-02-28T04:40:32.000Z","dependencies_parsed_at":"2023-06-10T20:15:47.584Z","dependency_job_id":null,"html_url":"https://github.com/Kryptos-FR/BallsOfSteel","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kryptos-FR%2FBallsOfSteel","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kryptos-FR%2FBallsOfSteel/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kryptos-FR%2FBallsOfSteel/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Kryptos-FR%2FBallsOfSteel/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Kryptos-FR","download_url":"https://codeload.github.com/Kryptos-FR/BallsOfSteel/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245733806,"owners_count":20663586,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["24hour","game-development","gamejam","xenko"],"created_at":"2024-10-15T11:13:31.961Z","updated_at":"2025-03-26T20:42:57.108Z","avatar_url":"https://github.com/Kryptos-FR.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Balls of Steel\n\n---\n\nThis game was completed in 24 hours as part of a Xenko game jam.\n\nA party brawl game where each player gets control of one spherical fighter. The goal is to get power-ups and kill your friends. The more kills and less deaths you have, the better.\n\n\n![Concept](https://image.ibb.co/moFikk/Balls_Concept.png)\n\n---\n## Controls\n\nThe game uses controllers (no keyboard). Left stick is move, right stick is aim and shoot (shoots automatically). A or LT are for jumping, X or RT for a sword attack (assuming Xbox controller).\n\nAny controller plugged in can jump into the game by pressing A (jump). If you get killed, you can respawn by pressing A again.\n\nThe game is an endless deathmatch for up to 8 players.\n\n---\n\n### Stretch goals - nations\n\n![](https://image.ibb.co/dMyB5k/germanyball_by_propagandastamps_d9ict68.png)\n\nWhen you spawn for the first time you pick a random nation. You can't choose (that's how it work IRL as well).\n\n## What we couldn't do in 24h\n\n### Controls\n\nYour phone is your controller. Contextual buttons will change depending on what actions are available to your character.\n\n![Concept](https://image.ibb.co/cMcqWQ/HUD.png)\n\nWe finally got the networking working on a branch, but there wasn't enough time to properly integrate it.\n\n### UI\n\nBecause the UI was planned as part of the mobile app we never started working on in-game UI, so there is no way to track the players' hitpoints right now.\n\n### Weapons and power-ups\n\nRather than picking weapons, the players have both katana and a machine gun always available, and there are no power-ups.\n\n- Katana - slice and dice. Angle of attack matters.\n\n- Machine gun - continuously shoot your enemies from distance.\n\n~~- Shield - good at bashing enemies at close range and bouncing projectiles back~~\n\n~~- Hearts - recover your hearts and get some extra on top of that~~\n\n~~- Power-ups - attack, speed or jump boosts~~\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkryptos-fr%2Fballsofsteel","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkryptos-fr%2Fballsofsteel","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkryptos-fr%2Fballsofsteel/lists"}