{"id":37229158,"url":"https://github.com/kuroppoi/opendw","last_synced_at":"2026-04-01T22:33:02.900Z","repository":{"id":321855151,"uuid":"1087418773","full_name":"kuroppoi/opendw","owner":"kuroppoi","description":"Open source reimplementation of the MacOS Deepworld 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unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["axmol","axmolengine","cocos2d","cpp","deepworld","reverse-engineering"],"created_at":"2026-01-15T03:31:28.528Z","updated_at":"2026-04-01T22:33:02.893Z","avatar_url":"https://github.com/kuroppoi.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003ch1 align=\"center\"\u003eOpenDW\u003c/h1\u003e\n\u003cp align=\"center\"\u003eAn open source reimplementation of Deepworld\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n  \u003ca href=\"https://github.com/kuroppoi/opendw/actions\"\u003e\u003cimg src=\"https://img.shields.io/github/actions/workflow/status/kuroppoi/opendw/build-win32.yml?labelColor=333A41\u0026logoColor=959DA5\u0026logo=github\u0026style=plastic\"/\u003e\u003c/a\u003e\n  \u003ca href=\"https://github.com/kuroppoi/opendw/releases/latest\"\u003e\u003cimg src=\"https://img.shields.io/github/v/release/kuroppoi/opendw?labelColor=333A41\u0026logoColor=959DA5\u0026logo=github\u0026style=plastic\"/\u003e\u003c/a\u003e\n  \u003ca href=\"https://github.com/kuroppoi/opendw/tree/master/Source\"\u003e\u003cimg src=\"https://img.shields.io/github/languages/code-size/kuroppoi/opendw?labelColor=333A41\u0026style=plastic\"/\u003e\u003c/a\u003e\n\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n    \u003ckbd\u003e\u003cimg width=\"1536\" height=\"864\" alt=\"image\" src=\"https://github.com/user-attachments/assets/309f7c82-48ac-4d02-942f-a2af50606efb\"/\u003e\u003c/kbd\u003e\n\u003c/p\u003e\n\n\u003e [!NOTE]\n\u003e Deepworld was originally developed for MacOS and iOS using an older version of Cocos2d.\\\n\u003e Due to engine and platform differences, this project doesn't aim to be a 100% accurate recreation.\n\n\u003e [!IMPORTANT]\n\u003e Deepworld is an online game and requires a compatible [server](https://github.com/kuroppoi/brainwine) in order to be playable.\n\n## Building\n\n### Prerequisites\n- Visual Studio 2022\n- Axmol Engine [v2.8.1](https://github.com/axmolengine/axmol/releases/tag/v2.8.1)\n\n\u003e [!IMPORTANT]  \n\u003e Game assets are not included, so if you want to build from source you will have to provide them yourself.\\\n\u003e That said, there are a few things to be aware of if you do so:\n\u003e - All audio files have to be converted to `.ogg`\n\u003e - Specifically, `title-fs8.png` has to be renamed to `title.png`\n\u003e - Skeleton data has to be updated to support Spine 4.2\n\n### Instructions\n\n\u003cdetails\u003e\n\u003csummary\u003eWindows\u003c/summary\u003e\n\n```bash\ngit clone https://github.com/kuroppoi/opendw.git\ncd opendw\naxmol build -p win32\n```\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003eOther platforms\u003c/summary\u003e\n\nGood luck! :)\n\u003c/details\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkuroppoi%2Fopendw","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkuroppoi%2Fopendw","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkuroppoi%2Fopendw/lists"}