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/ Let's Go, Eevee!\n* Sword / Shield\n* Legends: Arceus\n* Scarlet / Violet **(Only for dumping data, not to edit files!)**\n* Legends: Z-A **(Only for dumping data, not to edit files!)**\n\npkNX operates under the assumption that your dumped ROM includes the latest available update data for the following games:\n* Sword / Shield (Ver. 1.3.2)\n* Scarlet / Violet (Ver. 4.0.0)\n* Legends: Z-A (Ver. 2.0.0)\n\n## Features\n\nEditors can be launched from the program's main window after opening a dumped \u0026 unpacked ROM. \n* To lessen read/write lag, data is only saved when the user cleanly quits the program. \n* Edited files do not overwrite the original dumped file; instead, they are redirected to a \"patch folder\" for easy use with LayeredFS. \n* When the program requests to read a set of files, it will first check to see if an edited version exists, and if not, falls back to the original dump file.\n\nWith Custom Firmware, LayeredFS functionality will selectively redirect file loading to files that are present in the patch folder, removing the need to rebuild a custom ROM.\n\npkNX also provides some utility to extract from supported container types, e.g. `gfpak`. Simply drag \u0026 drop a container (or many) into the main window, and pkNX will unpack all files to a new folder.\n\n## Building\n\npkNX is a Windows Forms application which requires [.NET 10.0](https://dotnet.microsoft.com/download/dotnet/10.0).\n\nThe executable can be built with any compiler that supports C# 14.\n\n## Dependencies\n\npkNX's shiny sprite collection is taken from [pokesprite](https://github.com/msikma/pokesprite), which is licensed under [the MIT license](https://github.com/msikma/pokesprite/blob/master/LICENSE).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkwsch%2FpkNX","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fkwsch%2FpkNX","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fkwsch%2FpkNX/lists"}