{"id":25871848,"url":"https://github.com/lagadic/visp_unity","last_synced_at":"2025-06-11T18:33:47.666Z","repository":{"id":55341123,"uuid":"90946021","full_name":"lagadic/visp_unity","owner":"lagadic","description":"Developement of an interface and demo between ViSP and Unity engine","archived":false,"fork":false,"pushed_at":"2021-02-23T07:27:49.000Z","size":4965,"stargazers_count":19,"open_issues_count":0,"forks_count":14,"subscribers_count":11,"default_branch":"master","last_synced_at":"2024-03-26T05:44:52.445Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"CMake","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/lagadic.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-05-11T06:37:13.000Z","updated_at":"2023-12-20T08:17:38.000Z","dependencies_parsed_at":"2022-08-14T21:40:12.854Z","dependency_job_id":null,"html_url":"https://github.com/lagadic/visp_unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lagadic%2Fvisp_unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lagadic%2Fvisp_unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lagadic%2Fvisp_unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lagadic%2Fvisp_unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/lagadic","download_url":"https://codeload.github.com/lagadic/visp_unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":241476343,"owners_count":19968902,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-03-02T07:34:28.460Z","updated_at":"2025-03-02T07:34:29.040Z","avatar_url":"https://github.com/lagadic.png","language":"CMake","funding_links":[],"categories":[],"sub_categories":[],"readme":"## Developement of a wrapper between ViSP and Unity engine\n\n### Introduction\n\nThis project contains:\n- a C++ wrapper between ViSP and Unity. This wrapper available in `vispWrapper` folder needs to be linked with [ViSP](https://visp.inria.fr).\n- a Unity project available in `unityProject` folder that shows how to use this wrapper to build a demo to illustrate:\n  - augmented reality displaying a virtual cube over an AprilTag\n  - generic model-based tracking of a cube with an AprilTag glued on one cube face.\n\nThis project is compatible with Ubuntu, MacOS and Windows platforms.\n\n### Augmented Reality in Unity using ViSP\n\n* The corresponding Unity scene is available in `unityProject/Assets/Scenes/scene_ar.unity`.\n* On each new image AprilTag is detected and localized in 3D.\n* A virtual red cube is projected in the scene over the tag thanks to the tag pose estimated with respect to the camera frame.\n* Check the video demonstration on YouTube: https://youtu.be/iuD8syhNoGU\n\n### Generic Model-Based Tracking in Unity using ViSP\n\n* The corresponding Unity scene is available in `unityProject/Assets/Scenes/scene_mbt.unity`.\n* The tracker initialization is performed using the AprilTag pose. When tracking fails, the tag is again used to initialize the tracker. Thus to start the demo or to recover from a tracking failure, the user has to present the face of the cube that has the tag toward the camera.\n* When selecting `Plane \u003e Inspector` the user can modify camera parameters, cube size and tag size to make the demo working with its own material.\n* Check the video demonstration on YouTube: https://youtu.be/eLG9B7MHixU\n\nCheck [wiki](https://github.com/lagadic/visp_unity/wiki) of repository for more details about this project usage: implementation, tutorial on building using Visual Studio and running demo on Unity.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flagadic%2Fvisp_unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flagadic%2Fvisp_unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flagadic%2Fvisp_unity/lists"}