{"id":22573141,"url":"https://github.com/lallassu/savingnemo","last_synced_at":"2025-07-25T11:32:56.525Z","repository":{"id":91940479,"uuid":"31946906","full_name":"Lallassu/SavingNemo","owner":"Lallassu","description":"SavingNemo - ThreeJS WebGL game with nodejs backend.","archived":false,"fork":false,"pushed_at":"2015-03-10T08:56:53.000Z","size":8392,"stargazers_count":21,"open_issues_count":0,"forks_count":8,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-10T15:45:31.777Z","etag":null,"topics":["gamedev","indiedev","javascript","nodejs","threejs","webgl"],"latest_commit_sha":null,"homepage":null,"language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Lallassu.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-03-10T08:48:30.000Z","updated_at":"2022-10-25T13:21:36.000Z","dependencies_parsed_at":"2023-03-08T09:15:51.014Z","dependency_job_id":null,"html_url":"https://github.com/Lallassu/SavingNemo","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Lallassu/SavingNemo","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Lallassu%2FSavingNemo","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Lallassu%2FSavingNemo/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Lallassu%2FSavingNemo/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Lallassu%2FSavingNemo/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Lallassu","download_url":"https://codeload.github.com/Lallassu/SavingNemo/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Lallassu%2FSavingNemo/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266997513,"owners_count":24018943,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-25T02:00:09.625Z","response_time":70,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedev","indiedev","javascript","nodejs","threejs","webgl"],"created_at":"2024-12-08T02:14:02.906Z","updated_at":"2025-07-25T11:32:56.502Z","avatar_url":"https://github.com/Lallassu.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# utf8.js [![Build status](https://travis-ci.org/mathiasbynens/utf8.js.png?branch=master)](https://travis-ci.org/mathiasbynens/utf8.js) [![Dependency status](https://gemnasium.com/mathiasbynens/utf8.js.png)](https://gemnasium.com/mathiasbynens/utf8.js)\n\n_utf8.js_ is a well-tested UTF-8 encoder/decoder written in JavaScript. Unlike many other JavaScript solutions, it is designed to be a _proper_ UTF-8 encoder/decoder: it can encode/decode any given Unicode code point, including astral symbols and unpaired surrogates.\n\nFeel free to fork if you see possible improvements!\n\n## Installation\n\nVia [npm](http://npmjs.org/):\n\n```bash\nnpm install utf8\n```\n\nVia [Bower](http://bower.io/):\n\n```bash\nbower install utf8\n```\n\nVia [Component](https://github.com/component/component):\n\n```bash\ncomponent install mathiasbynens/utf8.js\n```\n\nIn a browser:\n\n```html\n\u003cscript src=\"utf8.js\"\u003e\u003c/script\u003e\n```\n\nIn [Narwhal](http://narwhaljs.org/), [Node.js](http://nodejs.org/), and [RingoJS ≥ v0.8.0](http://ringojs.org/):\n\n```js\nvar utf8 = require('utf8');\n```\n\nIn [Rhino](http://www.mozilla.org/rhino/):\n\n```js\nload('utf8.js');\n```\n\nUsing an AMD loader like [RequireJS](http://requirejs.org/):\n\n```js\nrequire(\n  {\n    'paths': {\n      'utf8': 'path/to/utf8'\n    }\n  },\n  ['utf8'],\n  function(utf8) {\n    console.log(utf8);\n  }\n);\n```\n\n## API\n\n### `utf8.encode(string)`\n\nEncodes any given JavaScript string (`string`) as UTF-8, and returns the UTF-8-encoded version of the string.\n\n```js\n// U+00A9 COPYRIGHT SIGN; see http://codepoints.net/U+00A9\nutf8.encode('\\xA9');\n// → '\\xC2\\xA9'\n// U+10001 LINEAR B SYLLABLE B038 E; see http://codepoints.net/U+10001\nutf8.encode('\\uD800\\uDC01');\n// → '\\xF0\\x90\\x80\\x81'\n```\n\n### `utf8.decode(byteString)`\n\nEncodes any given UTF-8-encoded string (`byteString`) as UTF-8, and returns the UTF-8-decoded version of the string. It throws an error when malformed UTF-8 is detected.\n\n```js\nutf8.decode('\\xC2\\xA9');\n// → '\\xA9'\n\nutf8.decode('\\xF0\\x90\\x80\\x81');\n// → '\\uD800\\uDC01'\n// → U+10001 LINEAR B SYLLABLE B038 E\n```\n\n### `utf8.version`\n\nA string representing the semantic version number.\n\n## Support\n\nutf8.js has been tested in at least Chrome 27-29, Firefox 3-22, Safari 4-6, Opera 10-12, IE 6-10, Node.js v0.10.0, Narwhal 0.3.2, RingoJS 0.8-0.9, PhantomJS 1.9.0, and Rhino 1.7RC4.\n\n## Unit tests \u0026 code coverage\n\nAfter cloning this repository, run `npm install` to install the dependencies needed for development and testing. You may want to install Istanbul _globally_ using `npm install istanbul -g`.\n\nOnce that’s done, you can run the unit tests in Node using `npm test` or `node tests/tests.js`. To run the tests in Rhino, Ringo, Narwhal, PhantomJS, and web browsers as well, use `grunt test`.\n\nTo generate [the code coverage report](http://rawgithub.com/mathiasbynens/utf8.js/master/coverage/utf8.js/utf8.js.html), use `grunt cover`.\n\n## FAQ\n\n### Why is the first release named v2.0.0? Haven’t you heard of [semantic versioning](http://semver.org/)?\n\nLong before utf8.js was created, the `utf8` module on npm was registered and used by another (slightly buggy) library. @ryanmcgrath was kind enough to give me access to the `utf8` package on npm when I told him about utf8.js. Since there has already been a v1.0.0 release of the old library, and to avoid breaking backwards compatibility with projects that rely on the `utf8` npm package, I decided the tag the first release of utf8.js as v2.0.0 and take it from there.\n\n## Author\n\n| [![twitter/mathias](http://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](http://twitter.com/mathias \"Follow @mathias on Twitter\") |\n|---|\n| [Mathias Bynens](http://mathiasbynens.be/) |\n\n## License\n\nutf8.js is dual licensed under the [MIT](http://mths.be/mit) and [GPL](http://mths.be/gpl) licenses.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flallassu%2Fsavingnemo","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flallassu%2Fsavingnemo","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flallassu%2Fsavingnemo/lists"}