{"id":29107525,"url":"https://github.com/landiluigi746/nova","last_synced_at":"2026-04-30T03:34:24.463Z","repository":{"id":300820389,"uuid":"1003486377","full_name":"landiluigi746/Nova","owner":"landiluigi746","description":"Nova is a lightweight game development framework written in C++20 using OpenGL 3.3. 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It's designed to make building simple games and applications easier and more straight-forward.\n\n**Currently, Nova has been tested only on Windows and Linux.**\n\n## ✨ Features\n\nCurrently implemented (after just 4 days of development):\n\n- Texture loading and management\n- Shader abstraction and usage\n- Mouse and Keyboard input handling\n- Integration with **Dear ImGui** for building UIs\n- Basic **Asset Manager** for streamlined resource handling\n- Modular **Scene System** with functions for lifecycle management (`Start`, `Update`, `Draw`, `ImGuiDraw`, etc.)\n\n## 🔮 Roadmap\n\nPlanned features coming soon:\n\n- 🔊 **Sound support**\n- 🎞 **Spritesheet management**\n- ⚡ **Event system** (input dispatch, custom events)\n- 🧩 **GameObject/component system**\n\n## 📦 Dependencies\n\nNova uses the following libraries:\n\n- [GLFW](https://www.glfw.org/)\n- [glad](https://glad.dav1d.de/)\n- [GLM](https://github.com/g-truc/glm)\n- [fmt](https://github.com/fmtlib/fmt)\n- [stb_image](https://github.com/nothings/stb)\n- [Dear ImGui](https://github.com/ocornut/imgui)\n\n## 🚀 Getting Started\n\n- [Running the sandbox project](#running-the-sandbox-project)\n- [Using Nova with CMake](#using-nova-with-cmake)\n\n### 🛠 Requirements\n\n- OpenGL 3.3+ compatible GPU\n- CMake 3.12+\n- C++20-compatible compiler\n\n### Running the sandbox project\n\nIn order to run the sandbox project (in the `sandbox` directory), follow these steps:\n\n1. Clone the repository:\n\n```bash\ngit clone https://github.com/landiluigi746/Nova.git\ncd Nova\n```\n\n2. Build the Nova and sandbox projects:\n\n\u003e 💡 **You can also use your favourite IDE to build the projects and run the sandbox**\n\n```bash\n# you can set BUILD_TYPE to either \"Release\" or \"Debug\"\ncmake -S . -B build -DCMAKE_BUILD_TYPE=Debug\ncmake --build build\n```\n\n3. Run the sandbox project:\n\n```bash\n# or the build type you chose\ncd bin/Debug\n./sandbox\n```\n\n4. Have fun using Nova!\n\n### Using Nova with CMake\n\nThe suggested way of using Nova in your own CMake project is to use `FetchContent`.\n\n```cmake\ninclude(FetchContent)\n\nFetchContent_Declare(\n    Nova\n    GIT_REPOSITORY https://github.com/landiluigi746/Nova.git\n    GIT_TAG master\n    GIT_SHALLOW TRUE # make sure to use a shallow clone, you don't need the full repo history\n)\nFetchContent_MakeAvailable(Nova)\n```\n\nNow you can access the exposed target `Nova` in your CMake project.\n\n```cmake\n# in your CMakeLists.txt (example)\nadd_executable(MyProject main.cpp)\ntarget_link_libraries(MyProject PRIVATE Nova)\n```\n\n## 📝 License\n\nNova is licensed under the [MIT License](https://github.com/landiluigi746/Nova/blob/master/LICENSE).\n\n## 📝 Acknowledgements\n\nHuge shoutouts to [TheCherno](https://www.youtube.com/@TheCherno) for his OpenGL series and his [Hazel](https://hazelengine.com/) game engine, which served as a great inspiration for this project.\n\n## 👥 Contributing\n\nContributions are welcome! If you find any bugs or have any suggestions, please [open an issue](https://github.com/landiluigi746/Nova/issues/new) or [submit a pull request](https://github.com/landiluigi746/Nova/pulls).\nContributing guidelines will be added soon.\n\n\u003cp align=\"center\"\u003eDrop a ⭐ if you like this project!\u003c/p\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flandiluigi746%2Fnova","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flandiluigi746%2Fnova","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flandiluigi746%2Fnova/lists"}