{"id":24181796,"url":"https://github.com/lbalab/lba-engine-architecture","last_synced_at":"2025-09-21T02:33:12.580Z","repository":{"id":44788249,"uuid":"421028728","full_name":"LBALab/lba-engine-architecture","owner":"LBALab","description":"Little Big Adventure series Engine Architecture documetation","archived":false,"fork":false,"pushed_at":"2025-01-07T00:30:45.000Z","size":3309,"stargazers_count":31,"open_issues_count":1,"forks_count":9,"subscribers_count":8,"default_branch":"main","last_synced_at":"2025-01-10T02:56:57.697Z","etag":null,"topics":["architecture","commando","engine","lba1","lba2","reimplementation","rendering","reserse-engineering","software","tico","time"],"latest_commit_sha":null,"homepage":"https://lbalab.github.io/lba-engine-architecture/","language":"Ruby","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LBALab.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-10-25T13:10:09.000Z","updated_at":"2024-10-29T11:28:54.000Z","dependencies_parsed_at":"2024-11-29T23:16:15.578Z","dependency_job_id":null,"html_url":"https://github.com/LBALab/lba-engine-architecture","commit_stats":null,"previous_names":["lbalab/lba-engine-architecture"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LBALab%2Flba-engine-architecture","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LBALab%2Flba-engine-architecture/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LBALab%2Flba-engine-architecture/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LBALab%2Flba-engine-architecture/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LBALab","download_url":"https://codeload.github.com/LBALab/lba-engine-architecture/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":233704833,"owners_count":18717027,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["architecture","commando","engine","lba1","lba2","reimplementation","rendering","reserse-engineering","software","tico","time"],"created_at":"2025-01-13T07:14:16.745Z","updated_at":"2025-09-21T02:33:06.530Z","avatar_url":"https://github.com/LBALab.png","language":"Ruby","funding_links":[],"categories":[],"sub_categories":[],"readme":"# lba-engine-architecture\nLittle Big Adventure series Engine Architecture documentation community-driven\n\n[Live Documentation](https://lbalab.github.io/lba-engine-architecture/)\n\n## Introduction\n\nThe Little Big Adventure Series Engine Architecture is a project to document and teach how Adeline Software International implement their games, including Little Big Adventure 1 (Relentless: Twinsen's Adventure), Little Big Adventure 2 (Twinsen's Odyssey) and Time Commando.\n\nThis documentation will refer to the engines open-sourced and reimplemented by the community, such as [lba1-classic-community](https://github.com/LBALab/lba1-classic-community), [lba2-classic-community](https://github.com/LBALab/lba2-classic-community), [twin-e](https://github.com/LBALab/twin-e), [twine ScummVM](https://github.com/scummvm/scummvm/tree/master/engines/twine).\n\n## Copyright\nThe intellectual property is currently owned by [2.21]. Copyright [2.21]\n\nOriginaly developed by Adeline Software International in 1994 (LBA1), Time Commando (1996) and LBA2 (1997).\n\n### Licence\nThis documentation is licensed under MIT.\n\nThe source code for both games that has been release by [2.21] has been licensed under the GNU General Public License.\n\nPlease note theses licenses do not apply to Little Big Adventure 1 \u0026 2 or Time Commando game assets (art, models, textures, audio, etc.) are not open-sourced and therefore aren't redistributable.\n\n\n\n## Get Started\n\n### How can I contribute\n\nFork the projct to your own repository, make your changes and submit a pull request. If you are not familiar with git you can try editing the files directly on GitHub or drop us a message on Discord.\n\nIf you need help to get you started with this project, you can join us on [Discord](https://discord.gg/gfzna5SfZ5).\n\n### Install Jekyll and Bundler\n\nIf you don't have Jekyll installed, you can install it by running the following command:\n\n```bash\ngem update --system\ngem install jekyll bundler\n```\n\n### Building and previewing your site locally\n\nAssuming [Jekyll] and [Bundler] are installed on your computer:\n\n1.  Change your working directory to the root directory of your site.\n\n2.  Run `bundle install`.\n\n3.  Run `bundle exec jekyll serve --watch` to build your site and preview it at `localhost:4000`.\n\n    The built site is stored in the directory `_site`.\n\nOnce changes are commited to the repository, the site will be automatically built and deployed to GitHub Pages under the URL: https://lbalab.github.io/lba-engine-architecture/\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flbalab%2Flba-engine-architecture","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flbalab%2Flba-engine-architecture","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flbalab%2Flba-engine-architecture/lists"}