{"id":15160768,"url":"https://github.com/leandrobiloni/unitypackage-scene-reference","last_synced_at":"2026-02-19T18:03:22.826Z","repository":{"id":166502433,"uuid":"571388558","full_name":"LeandroBiloni/UnityPackage-Scene-Reference","owner":"LeandroBiloni","description":"Custom Package to save a reference to the name of a scene and update it easily when scene name changes.","archived":false,"fork":false,"pushed_at":"2024-01-26T20:43:37.000Z","size":26,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-22T07:59:07.405Z","etag":null,"topics":["csharp","scene","tool","unity-editor","unity-scripts"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LeandroBiloni.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-11-28T02:29:17.000Z","updated_at":"2022-12-29T23:28:01.000Z","dependencies_parsed_at":"2023-11-21T01:37:50.304Z","dependency_job_id":"421c55c5-634c-4e7f-a0f7-e02b3a095cff","html_url":"https://github.com/LeandroBiloni/UnityPackage-Scene-Reference","commit_stats":null,"previous_names":["LeandroBiloni/UnityPackage-Scene-Reference"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/LeandroBiloni/UnityPackage-Scene-Reference","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeandroBiloni%2FUnityPackage-Scene-Reference","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeandroBiloni%2FUnityPackage-Scene-Reference/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeandroBiloni%2FUnityPackage-Scene-Reference/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeandroBiloni%2FUnityPackage-Scene-Reference/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LeandroBiloni","download_url":"https://codeload.github.com/LeandroBiloni/UnityPackage-Scene-Reference/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeandroBiloni%2FUnityPackage-Scene-Reference/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29626626,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-19T18:02:07.722Z","status":"ssl_error","status_checked_at":"2026-02-19T18:01:46.144Z","response_time":117,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","scene","tool","unity-editor","unity-scripts"],"created_at":"2024-09-26T23:22:41.782Z","updated_at":"2026-02-19T18:03:22.809Z","avatar_url":"https://github.com/LeandroBiloni.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# UnityPackage-Scene-Reference\nCustom Package to save a reference to the name of a scene and update it easily when scene name changes.\n\nThis tool will help you reference scenes without worrying about changing the name of the scene you want to reference.\n\nJust right-click the scene you want to reference then go to Create -\u003e Scriptable Objects -\u003e Scene Reference. This will automatically create a ReferenceToScene Scriptable Object named after your scene. It contains the name of the scene and it's GUID, which is used to check when the scene name changes and update this Scriptable Object.\n\nYou can also drag and drop another scene to this Scriptable Object to make it reference another scene so you don't have to replace it wherever it's used.\n\nIn case the name was deleted or modified, you can recover it by clicking the \"Get Scene Name\" button.\n\nAny suggestions to improve the tool or the code is welcome!\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleandrobiloni%2Funitypackage-scene-reference","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fleandrobiloni%2Funitypackage-scene-reference","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleandrobiloni%2Funitypackage-scene-reference/lists"}