{"id":24894823,"url":"https://github.com/lehuynhthang99/testmergemeshuieffect","last_synced_at":"2026-05-09T01:03:15.745Z","repository":{"id":273304907,"uuid":"919261379","full_name":"lehuynhthang99/TestMergeMeshUIEffect","owner":"lehuynhthang99","description":"Try and learn how to create merge effect for same tiles nearby on UI using custom mesh and shaders","archived":false,"fork":false,"pushed_at":"2025-01-20T04:23:44.000Z","size":1541,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-01T19:14:38.187Z","etag":null,"topics":["learning","mesh","procedure","shaders","ui","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/lehuynhthang99.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-01-20T04:14:23.000Z","updated_at":"2025-01-20T04:24:20.000Z","dependencies_parsed_at":"2025-01-20T05:35:47.629Z","dependency_job_id":null,"html_url":"https://github.com/lehuynhthang99/TestMergeMeshUIEffect","commit_stats":null,"previous_names":["lehuynhthang99/testmergemeshuieffect"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lehuynhthang99%2FTestMergeMeshUIEffect","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lehuynhthang99%2FTestMergeMeshUIEffect/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lehuynhthang99%2FTestMergeMeshUIEffect/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/lehuynhthang99%2FTestMergeMeshUIEffect/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/lehuynhthang99","download_url":"https://codeload.github.com/lehuynhthang99/TestMergeMeshUIEffect/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245868737,"owners_count":20685698,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["learning","mesh","procedure","shaders","ui","unity"],"created_at":"2025-02-01T19:14:45.653Z","updated_at":"2026-05-09T01:03:15.708Z","avatar_url":"https://github.com/lehuynhthang99.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TestMergeMeshUIEffect\nTry and learn how to create merge same tiles nearby on UI using custom mesh and shaders\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flehuynhthang99%2Ftestmergemeshuieffect","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flehuynhthang99%2Ftestmergemeshuieffect","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flehuynhthang99%2Ftestmergemeshuieffect/lists"}