{"id":17722474,"url":"https://github.com/leixingyu/unrealrenderfarm","last_synced_at":"2025-05-06T21:21:00.264Z","repository":{"id":132642585,"uuid":"583531711","full_name":"leixingyu/unrealRenderFarm","owner":"leixingyu","description":"Unreal Engine Remote Render Farm","archived":false,"fork":false,"pushed_at":"2023-01-30T01:16:26.000Z","size":28,"stargazers_count":3,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2023-03-09T23:47:04.194Z","etag":null,"topics":["python","renderfarm","ue5","unreal"],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/leixingyu.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-12-30T03:56:52.000Z","updated_at":"2023-01-30T07:28:00.000Z","dependencies_parsed_at":"2023-12-02T17:00:21.979Z","dependency_job_id":null,"html_url":"https://github.com/leixingyu/unrealRenderFarm","commit_stats":null,"previous_names":[],"tags_count":0,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/leixingyu%2FunrealRenderFarm","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/leixingyu%2FunrealRenderFarm/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/leixingyu%2FunrealRenderFarm/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/leixingyu%2FunrealRenderFarm/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/leixingyu","download_url":"https://codeload.github.com/leixingyu/unrealRenderFarm/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252769900,"owners_count":21801443,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["python","renderfarm","ue5","unreal"],"created_at":"2024-10-25T15:38:27.329Z","updated_at":"2025-05-06T21:21:00.245Z","avatar_url":"https://github.com/leixingyu.png","language":"Python","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cdiv align=\"center\"\u003e\n\u003ch1 align=\"center\"\u003eUnreal Remote Render Farm\u003c/h1\u003e\n\n  \u003cp align=\"center\"\u003e\n    Unreal Engine 5 remote render farm, a prototype for managing remote render\nrequests and distribute render jobs over the network with REST API.\nUtilizes Unreal's Python\nand Movie Render Queue plugins.\n    \u003cbr /\u003e\n    \u003ca href=\"https://youtu.be/4pGhaMQACy8\"\u003eDemo\u003c/a\u003e\n  \u003c/p\u003e\n\u003c/div\u003e\n\n\n## About The Project\n\n\u003cdiv align=\"center\"\u003e\n\u003cimg src=\"https://i.imgur.com/nk6CKQY.png\" alt=\"preview\"/\u003e\n\u003c/div\u003e\n\nThe Unreal Render Farm is a side project of mine starting from 12/23/2022.\nI broke down the topics that involves developing this project into each self-contained blog. \n\n- [Automate Unreal Rendering Using Python](https://www.xingyulei.com/post/ue-rendering-basic/)\n- [Building HTTP Server with REST API in Python](https://www.xingyulei.com/post/py-http-server/)\n- [Unreal Movie Render Queue (MRQ) Custom Executor](https://www.xingyulei.com/post/ue-rendering-custom-executor/)\n\nAnd finally a complete break-down of the components and walk-through of the project:\n- [Unreal Distributed Rendering Server Guide (Render Farm Implementation)](https://www.xingyulei.com/post/ue-rendering-remote-farm)\n\n## Getting Started\n\n### Prerequisites\n\n\n- [Flask](https://pypi.org/project/Flask/): a micro web framework for creating APIs in Python\n    ```\n    pip install -U Flask\n    ```\n  the path to `flask.exe` needs to be specified in `requestManager.py`\n\n\n- An Unreal Project with Movie Render Queue plugin enabled and at least one sequencer properly set up. \nThe render farm needs at least\non render job to run, which requires a map/level, a level sequence and a master config.\n  - the unreal executable and project path needs to be specified in `requestWorker.py`\n  - the test job needs to be specified in `requestSubmitter.py`\n\n### Launch\n\n1. Run the `requestManager.py` first, which launches the server on `http://localhost:5000/`\n2. Submit render jobs using `requestSubmitter.py`\n3. (Optional) Browse render jobs statues in browser at server url\n4. Render jobs by running `requestWorker.py`\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleixingyu%2Funrealrenderfarm","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fleixingyu%2Funrealrenderfarm","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleixingyu%2Funrealrenderfarm/lists"}