{"id":24807262,"url":"https://github.com/leoleman555/pixel_invaders","last_synced_at":"2026-02-19T04:32:05.543Z","repository":{"id":274078375,"uuid":"921324775","full_name":"LeoLeman555/Pixel_Invaders","owner":"LeoLeman555","description":"A funny little retro pixel art game where you defend the galaxy against an alien invasion.","archived":false,"fork":false,"pushed_at":"2025-03-02T17:06:06.000Z","size":4865,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-08-14T04:02:23.084Z","etag":null,"topics":["funny","game","github","python","pyxel","retrogaming","space-invaders"],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LeoLeman555.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-01-23T18:41:21.000Z","updated_at":"2025-04-07T10:05:41.000Z","dependencies_parsed_at":"2025-02-09T21:21:15.027Z","dependency_job_id":"bc4080d1-f9a6-46ea-9401-8986a65ad13f","html_url":"https://github.com/LeoLeman555/Pixel_Invaders","commit_stats":null,"previous_names":["leoleman555/pixel_invaders"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/LeoLeman555/Pixel_Invaders","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoLeman555%2FPixel_Invaders","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoLeman555%2FPixel_Invaders/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoLeman555%2FPixel_Invaders/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoLeman555%2FPixel_Invaders/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LeoLeman555","download_url":"https://codeload.github.com/LeoLeman555/Pixel_Invaders/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoLeman555%2FPixel_Invaders/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29603071,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-19T04:01:40.476Z","status":"ssl_error","status_checked_at":"2026-02-19T04:01:12.960Z","response_time":117,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["funny","game","github","python","pyxel","retrogaming","space-invaders"],"created_at":"2025-01-30T09:18:00.276Z","updated_at":"2026-02-19T04:32:05.496Z","avatar_url":"https://github.com/LeoLeman555.png","language":"Python","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Pixel Invaders\n\n[![Version](https://img.shields.io/badge/version-v1.0.0-blue)](https://github.com/LeoLeman555/Pixel_Invaders/releases)\n[![License](https://img.shields.io/github/license/LeoLeman555/Pixel_Invaders)](LICENSE)\n![Status](https://img.shields.io/badge/status-stable-brightgreen)\n![Built with Pyxel](https://img.shields.io/badge/built%20with-pyxel-purple)\n![Code style: Black](https://img.shields.io/badge/code%20style-black-000000.svg)\n\n[![English](https://img.shields.io/badge/language-English-darkred)](README.md)\n[![Français](https://img.shields.io/badge/langue-Français-darkblue)](docs/README.fr.md)\n\n*\"Pixel Invaders\"* is a retro arcade game where you pilot a spaceship to destroy waves of alien invaders. Designed in Python with the Pyxel library, it blends classic pixel art and action for a dynamic yet nostalgic experience.\n\nThis project is an introductory exercise in leveraging GitHub's capabilities, including pull requests, issues, and GitHub Actions. Additionally, it serves as a learning experience for packaging and publishing on PyPI.\n\n## Preview\n\n| ![Demo 1](pixel_invaders/assets/images/demo/menu.gif) | ![Demo 2](pixel_invaders/assets/images/demo/gameplay.gif) |\n|-----------------------------------------|-----------------------------------------|\n| ![Demo 3](pixel_invaders/assets/images/demo/boss_fight_1.gif) | ![Demo 4](pixel_invaders/assets/images/demo/boss_fight_2.gif) |\n\n## Table of Contents\n\n- [Prerequisites](#prerequisites)\n- [Features](#features)\n- [Controls](#controls)\n- [Installation](#installation)\n- [License](#license)\n- [Credits](#credits)\n- [Contact](#contact)\n\n## Prerequisites\n\nThis project requires [Python 3.11](https://www.python.org/) installed on your machine. If you haven't installed it yet, you can download it from the official Python website.\n\n## Features\n\n#### Gameplay  \n\n- Pilot a spaceship to defend the galaxy against relentless enemy waves.  \n- Fire classic lasers or smart missiles that home in on the nearest enemy.  \n- Overheat mechanism prevents spamming, promoting strategic shooting.  \n- Enemies grow stronger with each wave.  \n- Face powerful bosses at waves 5, 10, 15… each with unique attacks like explosive blasts or defensive barriers.\n- Rack up points and survive for as long as possible. \n- Lose all your lives, and it's game over.\n- Track your stats and upgrade them\n\n- Power-ups:\n  - Speed Boost – Dash through space with increased velocity.\n  - Rapid Fire – Unleash a temporary barrage of shots.\n  - Extra Life – Grants an additional life.  \n  - Big Shot – Fire stronger, faster projectiles.\n  - Slow Down Enemies – Temporarily reduces enemy movement speed.\n\n#### Architecture\n\n- Object-Oriented Programming (OOP) – Dedicated classes for each game component.  \n- Dynamic Wave Management – Configurable via JSON for easy customization.  \n- Optimized Asset Management – Efficient handling of spritesheets.  \n- Automated Code Styling – Black for clean Python formatting, enforced via GitHub Actions.\n\n## Installation\n\nTo run the game locally, you have two options: installing it via pip or cloning the repository manually.\n\n### Install via pip\n\n1. The game is published on PyPI, you can install it directly with:\n   ```bash\n   pip install pixel-invaders\n   ```\n2. Then, launch the game with:\n   ```bash\n   pixel-invaders\n   ```\n\n### Clone the repository\n\n1. Clone the repository:\n   ```bash\n   git clone https://github.com/LeoLeman555/Pixel_Invaders.git\n   ```\n2. Navigate to the project directory:\n   ```bash\n   cd Pixel_Invaders\n   ```\n3. Create a virtual environment (recommended):\n   ```bash\n   python -m venv venv\n   ```\n4. Activate the virtual environment:\n   - **On Windows**:\n   ```bash\n   venv\\Scripts\\activate\n   ```\n   - **On macOS/Linux**:\n   ```bash\n   source venv/bin/activate\n   ```\n5. Install the required dependencies:\n   ```bash\n   pip install -r requirements.txt\n   ```\n6. Start the game:\n   ```bash\n   python -m pixel_invaders.main\n   ```\n\n## Controls\n\n| Action        | Key               |\n|---------------|-------------------|\n| Move Left     | Left Arrow or A/Q |\n| Move Right    | Right Arrow or D  |\n| Fire          | Spacebar          |\n\n## License\n\nThis project is licensed under the MIT License. See the [LICENSE](LICENSE) file for more details.\n\n## Credits\n   - Code and Game design: [Léo Leman](https://github.com/LeoLeman555)\n   - Spritesheets and Art: Santi\n   - Built with: [Pyxel](https://github.com/kitao/pyxel)\n\nSpecial thanks to the open-source community for tools and inspiration!\n\n## Contact\n\nFor any questions or feedback, feel free to contact me:\n\n- **Léo Leman** : [My GitHub Profile](https://github.com/LeoLeman555)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleoleman555%2Fpixel_invaders","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fleoleman555%2Fpixel_invaders","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleoleman555%2Fpixel_invaders/lists"}