{"id":18301258,"url":"https://github.com/leosery/leosery","last_synced_at":"2025-10-16T19:18:43.201Z","repository":{"id":131280579,"uuid":"473195861","full_name":"LeoSery/LeoSery","owner":"LeoSery","description":"Readme file displayed on my GitHub profile.","archived":false,"fork":false,"pushed_at":"2025-04-08T20:05:07.000Z","size":18,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-08T21:22:02.774Z","etag":null,"topics":["github","readme-profile"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LeoSery.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-03-23T13:16:31.000Z","updated_at":"2025-04-08T20:05:12.000Z","dependencies_parsed_at":"2024-11-17T16:29:40.256Z","dependency_job_id":"c72c9325-4bf7-438c-a66c-685377cb755c","html_url":"https://github.com/LeoSery/LeoSery","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoSery%2FLeoSery","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoSery%2FLeoSery/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoSery%2FLeoSery/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LeoSery%2FLeoSery/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LeoSery","download_url":"https://codeload.github.com/LeoSery/LeoSery/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248017877,"owners_count":21034042,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["github","readme-profile"],"created_at":"2024-11-05T15:14:57.295Z","updated_at":"2025-10-16T19:18:43.184Z","avatar_url":"https://github.com/LeoSery.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"## 💫 About Me\n\n### Hi there 👋  \nI'm a Junior Game Programmer, passionate about developing games. I create games in C++ and C# using **Unity3D** and **Unreal Engine 5** for personal projects and professional work.\nI enjoy engine programming and tools development, these are the fields where I aim to build my career!\n\n## 🎯 Currently Learning\n\nI'm diving into **engine development**, exploring low-level programming with **C++**, **Vulkan** for graphics, **ImGui** for tooling and **HLSL/GLSL** for shaders. Excited to build tools and optimize game engines from scratch!\n\n## 🚀 Featured Projects\n\n[![Oakfolks](https://img.shields.io/badge/Oakfolks-Unreal%20Engine-purple?style=flat\u0026logo=github)](https://github.com/LeoSery/Project-Becorn--UnrealEngine5-2024)\nMaster's degree final project - A cooperative crafting and assembly game - [View Repository](https://github.com/LeoSery/Project-Becorn--UnrealEngine5-2024) | [Download Game](https://github.com/LeoSery/Project-Becorn--UnrealEngine5-2024/releases/download/BCR_Gold_1.14/BCR_Gold_1.14_2025-07-03_win64.zip)\n\n[![Frost Engine](https://img.shields.io/badge/Frost%20Engine-Game%20Engine-blue?style=flat\u0026logo=github)](https://github.com/LeoSery/FrostEngine--OpenGL-2024)\nMy first custom game engine built with C++ and OpenGL - [View Repository](https://github.com/LeoSery/FrostEngine--OpenGL-2024) | [View Documentation](https://leosery.github.io/FrostEngine--OpenGL-2024/)\n\n[![Game of Life 3D](https://img.shields.io/badge/Game%20of%20Life%203D-Unity-green?style=flat\u0026logo=github)](https://github.com/LeoSery/Conway-s-Game-of-Life-3D--Unity6-2024) \n3D implementation of Conway's Game of Life with interactive controls - [View Repository](https://github.com/LeoSery/Conway-s-Game-of-Life-3D--Unity6-2024) | [Download Demo](https://github.com/LeoSery/Conway-s-Game-of-Life-3D--Unity6-2024/releases)\n\n[![Procedural Terrain](https://img.shields.io/badge/Procedural%20Terrain-Unreal%20Engine-purple?style=flat\u0026logo=github)](https://github.com/LeoSery/ProceduralTerrainGeneration--UnrealEngine5-2024) \nDynamic chunk-based terrain generator with multi-threaded generation - [View Repository](https://github.com/LeoSery/ProceduralTerrainGeneration--UnrealEngine5-2024) | [Watch demo video](https://www.youtube.com/watch?v=NDbSMsvU6YI)\n\n## 💼 Experience\n\n- 📚 **Master's in Game Programming** - Bordeaux Ynov Campus (2020-2025)\n- 💻 **Unity AR Developer** - YZAR (2022-2023)\n- 💻 **Serious Game Developer** - SimforHealth (2023-2025)\n- 🔍 **Currently seeking opportunities** in game engine development and tools programming\n\n## 🌐 Socials\n\n[![LinkedIn](https://custom-icon-badges.demolab.com/badge/LinkedIn-0A66C2?logo=linkedin-white\u0026logoColor=fff)](https://linkedin.com/in/leosery)\n[![Website](https://img.shields.io/badge/My_Website-leosery.com-orange?style=flat\u0026logoColor=white\u0026logo=google)](https://www.leosery.com/)\n[![X](https://img.shields.io/badge/X-%23000000.svg?style=flat\u0026logo=X\u0026logoColor=white)](https://x.com/leo_sery)\n[![YouTube](https://img.shields.io/badge/YouTube-%23FF0000.svg?style=flat\u0026logo=YouTube\u0026logoColor=white)](https://www.youtube.com/@leosery)\n[![itch.io](https://img.shields.io/badge/itch.io-%23FF0B34.svg?style=flat\u0026logo=itch.io\u0026logoColor=white)](https://leosery.itch.io/)\n\n## ⚡️ Work Tools and Tech Stack\n\n### 🎮 Game Development\n\n![Unity](https://img.shields.io/badge/Unity-%23000000.svg?style=flat\u0026logo=unity\u0026logoColor=white)\n![Unreal Engine](https://img.shields.io/badge/Unreal%20Engine-%23313131.svg?style=flat\u0026logo=unrealengine\u0026logoColor=white)\n![C++](https://img.shields.io/badge/C++-%2300599C.svg?style=flat\u0026logo=c%2B%2B\u0026logoColor=white)\n![C#](https://custom-icon-badges.demolab.com/badge/C%23-%23239120.svg?logo=cshrp\u0026logoColor=white)\n![Visual Studio](https://custom-icon-badges.demolab.com/badge/Visual%20Studio-5C2D91.svg?\u0026logo=visual-studio\u0026logoColor=white)\n![Rider](https://img.shields.io/badge/Rider-%23000000.svg?style=flat\u0026logo=Rider\u0026logoColor=white\u0026color=black\u0026labelColor=crimson)\n\n### 🔧 Systems Programming\n![C++](https://img.shields.io/badge/C++-%2300599C.svg?style=flat\u0026logo=c%2B%2B\u0026logoColor=white)\n![Vulkan](https://img.shields.io/badge/Vulkan-%23FF3300.svg?style=flat\u0026logo=vulkan\u0026logoColor=white)\n![HLSL](https://img.shields.io/badge/GLSL_/_HLSL-%2300599C.svg?style=flat\u0026logo=code\u0026logoColor=white)\n\n## 📫 Get In Touch\n\nI'm currently looking for opportunities in game engine development and tools programming. Feel free to reach out if you'd like to collaborate or have any questions!\n\n[![Portfolio](https://img.shields.io/badge/Portfolio-leosery.com/contact-orange?style=flat\u0026logo=globe)](https://www.leosery.com/contact)\n[![Email](https://img.shields.io/badge/Email-sery.leo0704@gmail.com-blue?style=flat\u0026logo=gmail)](mailto:sery.leo0704@gmail.com)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleosery%2Fleosery","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fleosery%2Fleosery","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fleosery%2Fleosery/lists"}